colinislit
6c6dae5eb7
feat(cortex): enhance intake workflow with new navigation and status features
...
- Introduced new navigation handler for intake_navigeer intent, allowing users to navigate to specific patient intake pages.
- Added intake status display to show completion percentage and section checklist.
- Updated action-parser schema to include new intake intents and improved routing for better user experience.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-02-10 12:26:33 +01:00
colinislit
af88ac9446
docs: add architecture and intake intent documentation
...
- Add architecture overview, implementation plan, and intent overview
- Add intake intent process specs (gap analyse, bouwplan, testplan)
- Add swift architecture specs and visualization prompts
- Remove obsolete aispeedrun-manifesto template
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-02-04 19:26:14 +01:00
colinislit
601ad8c3f0
fix(cortex): integrate intake intents into full chat + artifact flow
...
Fixes 4 bugs preventing intake blocks from working:
1. Chat API validation: Add 'nudge' to message type enum, allow empty
content for streaming messages
2. AI chat recognition: Add P3 intake intents (intake_status,
risico_query, diagnose_query, intake_navigeer) to system prompt
with triggers, entities, and JSON examples
3. Artifact rendering: Add intake block imports and switch cases
to artifact-container.tsx
4. API 400 error: Convert null to undefined for optional Zod params
(searchParams.get returns null, Zod .optional() expects undefined)
Also adds:
- Testplan for E2E testing (60+ test cases)
- Session log with lessons learned and new intent checklist
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-02-04 00:07:10 +01:00
colinislit
a41a500fe3
feat(cortex): add intake_navigeer navigation handler (E5.S2)
...
- Add intake intents to action-parser schema and routing
- Add navigation handler in command-center for intake_navigeer intent
- Navigate to patient intakes page with toast feedback
- Update bouwplan: E5 now complete (6/7 epics done)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-02-03 23:30:15 +01:00
colinislit
05836c5c6a
feat(cortex): implement activePatient fallback in various components
...
- Updated DagnotatieBlock to use activePatient for prefill if no patientId is provided.
- Enhanced PatientDashboardBlock to fallback to activePatient for patientId and name.
- Adjusted usePatientSelection to handle pending actions and re-route after patient selection.
- Refined chat components to manage nudge messages and integrate them into the chat flow.
- Improved UI elements for better patient selection experience.
This update enhances user experience by ensuring that the active patient context is utilized across multiple components, streamlining workflows and reducing manual input.
2026-01-03 22:18:30 +01:00
colinislit
2cce338aa8
docs: update bouwplan v1.4 - Epic 2 status en totalen
...
- Epic 2 stories: 5→3 (YAGNI versimpeling)
- Story Points: 23→19 SP
- Voortgang: 14/19 SP (74%)
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-03 12:23:22 +01:00
colinislit
73894ac879
feat(cortex): Epic 2 - @Mention Systeem (E2.S1-S3)
...
Inline patient selectie via @naam in de chat input.
YAGNI Versimpeling: 8→4 SP, 5→3 stories
- Geen selectedMentions array (activePatient is al beschikbaar)
- Geen API payload wijziging nodig
- Geen meerdere mentions tracking
E2.S1 - @-detectie:
- Detecteer laatste @ in input
- Track query en startIndex
- Actief als geen space na @ en minimaal 1 char
E2.S2 - PatientMentionDropdown:
- Hergebruik usePatientSearch (debounce 150ms, limit 5)
- Hergebruik PatientListItem (size="sm")
- Positioned above input (bottom-full)
- Escape sluit dropdown
E2.S3 - Selectie flow:
- Vervang @query met @naam in input
- Zet activePatient via usePatientSelection
- Sluit dropdown automatisch
Bouwplan v1.4: Epic 2 compleet (14/19 SP - 74%)
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-03 12:11:14 +01:00
colinislit
9b0352de44
feat(cortex): Epic 1 - Patient Sidebar (E1.S1-S4)
...
Collapsible overlay sidebar voor snelle patient selectie met search en recent patients.
E1.S1 - Store uitbreiding:
- recentPatients: Patient[] (max 5, nieuwste eerst, geen duplicaten)
- patientSidebarOpen: boolean
- addRecentPatient, togglePatientSidebar, setPatientSidebarOpen actions
E1.S2 - PatientSidebar component:
- Overlay sidebar (w-80, z-50) met backdrop
- Search input met debounce (200ms)
- Recent patients sectie
- Hergebruik usePatientSearch, usePatientSelection hooks
- Hergebruik PatientListItem component
E1.S3 - Toggle button + shortcut:
- Users icon button in ContextBar
- Cmd/Ctrl+P keyboard shortcut
- Escape sluit sidebar (prioriteit boven artifacts)
E1.S4 - Click-to-select flow:
- Selectie zet activePatient
- Voegt toe aan recentPatients
- Sluit sidebar automatisch
Bouwplan v1.3: Epic 1 compleet (10/23 SP - 43%)
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-03 11:52:13 +01:00
colinislit
4b45853868
chore(docs): remove duplicate swift docs (moved to docs/archive/swift)
...
Remove 39 swift documentation files that were duplicated.
Original files are preserved in docs/archive/swift/.
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-03 11:41:26 +01:00
colinislit
983807d833
refactor(cortex): Epic 0 - Extract patient search hooks & components (E0.S1-S4)
...
DRY refactor: Extract reusable patient search logic from ZoekenBlock.
New files:
- lib/cortex/hooks/use-patient-search.ts (116 lines)
Debounced patient search with abort controller
- lib/cortex/hooks/use-patient-selection.ts (98 lines)
FHIR fetch + store update flow
- lib/fhir/patient-mapper.ts (109 lines)
FHIR Patient to DB Patient mapping + utilities
- components/cortex/shared/patient-list-item.tsx (114 lines)
Reusable patient list item with loading states
Refactored:
- ZoekenBlock: 349 -> 127 lines (-64%)
Documentation:
- docs/intent/patient-search/ux-analyse-patient-selectie.md
- docs/intent/patient-search/bouwplan-patient-selectie-v1.md
CLAUDE.md updated with Cortex architecture documentation.
Epic 0 complete: 4/4 stories (4 SP)
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-03 11:40:23 +01:00
colinislit
52e07aaf80
fix(cortex): update date handling in API and UI components
...
- Adjusted date handling in the agenda API to ensure optional parameters for start, end, and label are correctly processed.
- Enhanced chat input and action parser to support optional date labels for relative dates.
- Updated agenda components to handle date ranges and loading states more effectively.
- Improved error handling and loading indicators in the agenda block for better user experience.
This commit ensures consistency in date handling across the application, aligning with the new requirements for relative date inputs.
2026-01-02 09:21:37 +01:00
colinislit
6add89dc51
feat(cortex): Epic 5 - Integration & Polish complete (MVP DONE)
...
Epic 5 completes the Cortex V2 MVP with end-to-end integration:
E5.S1 - Feature Flag Guards
- ActionChainCard wrapped with CORTEX_MULTI_INTENT flag
- ClarificationCard wrapped with CORTEX_V2_ENABLED flag
- NudgeToast wrapped with CORTEX_NUDGE flag
- V1 UI remains functional when flags disabled
E5.S2 - Chain Execution Flow
- handleConfirmAction routes actions to artifacts via routeIntentToArtifact()
- Nudge evaluation triggered after successful action completion
- Sequential chain execution with auto-advance useEffect
- Chain auto-completes when all actions done
E5.S3 - Integration Tests (21 tests)
- Scenario 1: Simple input → Reflex handles (4 tests)
- Scenario 2: Multi-intent → Orchestrator handles (4 tests)
- Scenario 3: Context-dependent → Pronoun resolution (4 tests)
- Scenario 4: Wondzorg → Nudge suggestion (4 tests)
- Scenario 5: Graceful fallback (3 tests)
- Scenario 6: Chain building (2 tests)
E5.S4 - Demo Script
- 5-minute demo flow with exact phrases
- 5 scenes: Reflex speed, Multi-intent, Pronoun, Nudge, Clarification
- Backup scenarios documented
- Test phrases reference included
Files changed:
- components/cortex/chat/chat-panel.tsx (feature flags + execution)
- components/cortex/command-center/command-center.tsx (NudgeToast flag)
- lib/cortex/__tests__/cortex-v2.test.ts (NEW - 21 integration tests)
- docs/intent/demo-script-cortex-v2.md (NEW - demo documentation)
- docs/intent/bouwplan-cortex-v2.md (v1.5 - MVP complete)
MVP Status: 26/26 stories, 48/48 SP - 100% COMPLETE
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-01 13:16:20 +01:00
colinislit
4b759c9b3d
feat(cortex): Epic 4 - Nudge MVP (Layer 3) complete
...
Proactive suggestions after successful actions - proof of concept.
E4.S1 - Protocol Rules (lib/cortex/nudge.ts)
- ProtocolRule and ProtocolCondition types
- Condition operators: equals, contains, matches, exists
- 2 hardcoded rules: wondzorg-controle, medicatie-controle
E4.S2 - evaluateNudge Function
- evaluateNudge(input) returns NudgeSuggestion[]
- checkCondition() helper for rule matching
- Priority sorting (high → medium → low)
E4.S3 - NudgeToast Component
- Countdown progress bar with auto-dismiss (5 min)
- Priority-based styling (low/medium/high)
- Accept and dismiss buttons
- Framer Motion animations
E4.S4 - Integration
- NudgeToast rendered in CommandCenter (fixed position)
- Trigger added in DagnotatieBlock after successful save
- Accept opens corresponding artifact with prefilled data
Demo flow:
1. Create dagnotitie with "wond" in content
2. Save → NudgeToast appears
3. Click "Ja, inplannen" → Appointment artifact opens
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-01 12:42:49 +01:00
colinislit
42d64761ec
feat(cortex): Epic 3 - UI Components complete
...
Epic 3 delivers the visual layer for multi-intent flows and clarification:
E3.S1 - ActionChainCard (3 SP)
- Container for multi-intent chain display
- Header with AI/Local source badge and action count
- Original user input context
- Stacked ActionItems with Framer Motion animations
- Collapsible AI reasoning section
- Status-dependent styling (pending/executing/completed/partial/failed)
E3.S2 - ActionItem (2 SP)
- 6 status icons (pending, confirming, executing, success, failed, skipped)
- Dutch intent labels via shared intent-labels.ts
- Confidence badge with color coding (green ≥90%, amber ≥70%, red <70%)
- Entity summary formatting
- Confirmation buttons for confirming status
- Retry button for failed + recoverable actions
E3.S3 - ClarificationCard (2 SP)
- Amber-themed styling for question context
- Header with HelpCircle icon
- Original user input display
- Responsive options grid (2 cols desktop, 1 col mobile)
- Dismiss button and cancel link
- Framer Motion entry/exit animations
E3.S4 - ProcessingIndicator (1 SP)
- 3 variants: spinner, skeleton, pulse
- 3 sizes: sm, md, lg
- Configurable message
- InlineSpinner export for buttons
Integration in ChatPanel (v4.0):
- V2 store hooks for activeChain, pendingClarification
- Event handlers for confirm/skip/retry/dismiss
- Conditional rendering with AnimatePresence
New files:
- lib/cortex/intent-labels.ts
- components/cortex/chat/action-chain-card.tsx
- components/cortex/chat/action-item.tsx
- components/cortex/chat/clarification-card.tsx
- components/cortex/chat/processing-indicator.tsx
Modified:
- components/cortex/chat/chat-panel.tsx (v3.0 → v4.0)
- docs/intent/bouwplan-cortex-v2.md (v1.2 → v1.3)
Progress: 35/48 SP (73%) - E0, E1, E2, E3 complete
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-01 12:02:15 +01:00
colinislit
b36df63d03
feat(cortex): Epic 2 - Intent Orchestrator (Layer 2) complete
...
Implements AI-powered multi-intent classification for Cortex V2.
When Reflex Arc (Layer 1) detects complexity, it escalates to
the Orchestrator for intelligent classification using Claude 3.5 Haiku.
E2.S1 - System prompt for Orchestrator
- ORCHESTRATOR_SYSTEM_PROMPT constant with Dutch instructions
- Multi-intent detection (en, daarna, ook, eerst, vervolgens)
- Pronoun resolution rules (hij/zij → active patient)
- JSON-only output format specification
E2.S2 - Context formatting for AI
- formatContextForPrompt() with emoji structure
- Dutch labels for shifts and views
- Graceful null handling, token limiting (max 5 agenda, 3 recent)
E2.S3 - AI classification endpoint
- classifyWithOrchestrator() calling Claude 3.5 Haiku
- Builds IntentChain from AI response
- Tracks tokens used and processing time
E2.S4 - IntentChain parsing with Zod
- parseAIResponse() with Zod schema validation
- Strips markdown code blocks
- Partial extraction for malformed responses
- Graceful fallback to intent: 'unknown'
E2.S5 - POST /api/cortex/classify hybrid endpoint
- Reflex first, escalate to Orchestrator if needed
- Response includes handledBy: 'reflex' | 'orchestrator'
- Auth check, feature flag check, request validation
E2.S6 - Graceful fallback
- buildFallbackChain() with confidence cap (0.6)
- buildChainFromReflex() for simple chains
- classifyWithTimeout() wrapper (5s default)
New files:
- lib/cortex/orchestrator.ts (~780 lines)
- app/api/cortex/classify/route.ts (~180 lines)
Key deliverable: "Zeg Jan af en maak notitie" correctly
parsed into 2 actions in an IntentChain.
Progress: 27 SP / 48 SP (56%) - E0, E1, E2 complete
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2026-01-01 11:28:14 +01:00
colinislit
7df92dd2fb
feat(blog): enhance blog functionality and SEO
...
- Added a new '/blog' route to middleware for improved navigation.
- Updated sitemap to dynamically include blog posts and series URLs.
- Enhanced blog page metadata with Open Graph and Twitter card information.
- Implemented structured data for blog posts and series to improve SEO.
- Removed outdated blog post "Week 1: De Kickoff" from content.
- Introduced optional OG image field in blog frontmatter for better sharing visuals.
2026-01-01 10:56:34 +01:00
colinislit
e7294e712f
feat(navigation): add Blog link to Dutch navigation
...
- Introduced a new link for "Blog" in the navigation JSON file, enhancing user access to blog content.
2026-01-01 09:39:30 +01:00
colinislit
c1dc92035b
feat(cortex): Epic 1 - Reflex Arc (Layer 1) classifier
...
Implement fast local intent classification with escalation-aware logic.
Target: <20ms processing time for simple commands.
E1.S1 - Pattern Matching
- New reflex-classifier.ts with 7 intent types
- Top-2 match tracking for ambiguity detection
- Confidence thresholds (0.7) and ambiguity threshold (0.1)
E1.S2 - Escalation Triggers
- Multi-intent detection: "en", "daarna", "eerst", "vervolgens"
- Context-dependent pronouns: "hij", "zij", "hem", "haar", "zijn"
- Relative time expressions: "morgen", "overmorgen", "volgende week"
E1.S3 - Ambiguity Detection
- Top-2 score comparison (delta < 0.1 → escalate)
- secondBestIntent and secondBestConfidence tracking
- Low confidence escalation (< 0.7)
E1.S4 - Unit Tests
- 25 tests covering all scenarios
- Performance test: 100 classifications in <1ms
- Test runner: pnpm tsx (no Jest/Vitest setup required)
New files:
- lib/cortex/reflex-classifier.ts
- lib/cortex/__tests__/reflex-classifier.test.ts
Run tests: pnpm tsx lib/cortex/__tests__/reflex-classifier.test.ts
Progress: 14 SP / 48 SP (29%) - E0 + E1 complete
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-31 16:24:33 +01:00
colinislit
ccdc425d78
docs(cortex): update Epic 0 status to Done in bouwplan
...
- Epic 0 status: ⏳ To Do → ✅ Done
- All 5 stories (E0.S1-S5) marked as complete
- All done criteria checkboxes marked as checked
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-31 12:51:42 +01:00
colinislit
0215d7bb92
feat(cortex): update confidence thresholds and API endpoints for Cortex V2
...
- Adjusted confidence threshold for executing simple commands from >0.9 to >=0.7 in architecture documentation and code.
- Updated API endpoint paths from `/api/intent/*` to `/api/cortex/*` for intent classification and execution.
- Modified related tests to reflect the new confidence threshold and endpoint changes.
This update enhances the system's responsiveness to user commands while maintaining clarity in API structure.
2025-12-31 12:49:24 +01:00
colinislit
06287d49f4
refactor(login): update interface preference from 'swift' to 'cortex'
...
- Changed default interface preference in LoginForm component from 'klassiek' to 'cortex'.
- Updated redirect path logic to reflect the new 'cortex' preference.
- Modified button label and state management to align with the new interface preference terminology.
- Adjusted type definition for InterfacePreference to include 'cortex' instead of 'swift'.
2025-12-31 10:08:22 +01:00
colinislit
26ed58b7ff
docs(cortex): add PRD, TO and rename swift → cortex
...
New documents:
- prd-cortex-v2.md: Product Requirements Document with MVP scope,
user flows, success criteria, and roadmap
- to-cortex-v2.md: Technical Design with three-layer architecture,
API design, error handling, and logging
Renamed files (swift → cortex):
- architecture-swift-cortex-v2.md → architecture-cortex-v2.md
- fo-swift-intent-system-v2.md → fo-cortex-intent-system-v2.md
- haalbaarheidsanalyse-swift-cortex-v2.md → haalbaarheidsanalyse-cortex-v2.md
- review-swift-cortex-v2.md → review-cortex-v2.md
Updated content:
- All swift references replaced with cortex
- FO: confidence threshold 0.9 → 0.7 (industry standard)
- TO v1.1: Added error handling, input sanitization, improved
suïcidaliteit regex, model version note
- Legacy docs: Added note about swift → cortex rename
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-30 10:22:22 +01:00
colinislit
2170b23348
refactor: rename swift → cortex in code and documentation
...
Complete rename of "swift" terminology to "cortex" across the codebase:
Code Changes:
- Rename directories: lib/swift → lib/cortex, components/swift → components/cortex
- Rename API routes: /api/swift/* → /api/cortex/*
- Rename page routes: /epd/swift → /epd/cortex
- Rename store: swift-store.ts → cortex-store.ts
Type Renames:
- SwiftIntent → CortexIntent
- SwiftStore → CortexStore
- useSwiftStore → useCortexStore
- SwiftContext → CortexContext
- useSwiftVoice → useCortexVoice
Documentation Updates (docs/intent/):
- Safety Net → Nudge (Layer 3 rename)
- SafetySuggestion → NudgeSuggestion
- evaluateSafetyNet → evaluateNudge
- SWIFT_* feature flags → CORTEX_*
- All path references updated to match new structure
Files affected: 47 files, ~700 lines changed
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-30 09:18:06 +01:00
colinislit
c8aaba657e
refactor(swift): update references from Medical Scribe to Swift Assistent
...
- Updated comments and documentation to reflect the new branding of the chat API and related components.
- Renamed functions and variables to align with the Swift Assistent terminology.
- Enhanced UI components with animations using Framer Motion for a smoother user experience.
- Removed outdated architecture documentation related to the Medical Scribe system.
This change is part of the transition to the Swift Assistent branding, ensuring consistency across the application.
2025-12-29 22:40:34 +01:00
colinislit
14a9d34337
feat(swift): voeg chat orchestration toe (E5)
...
Epic 5 compleet: Chat orchestration voor Swift Agenda Planning.
Alle agenda intents worden nu correct gerouteerd naar AgendaBlock
met user-friendly error handling en fallback opties.
E5.S1 - Action Routing (2 SP)
- routeIntentToArtifact() functie in action-parser
- Maps agenda intents naar juiste AgendaBlock mode
- Confidence threshold enforcement (< 0.7 → fallback)
- Required entity validation (patient voor create, identifier voor reschedule)
- Command-input gebruikt nieuwe routing ipv legacy openBlock
- Migratie naar modern artifact systeem (openArtifact)
E5.S2 - Chat Prompt Update (2 SP)
- 4 agenda intents toegevoegd aan Swift chat system prompt
- agenda_query: afspraken opvragen op datumrange
- create_appointment: nieuwe afspraak maken (required: patient, datetime)
- cancel_appointment: afspraak annuleren (disambiguation support)
- reschedule_appointment: afspraak verzetten (required: identifier)
- Entity extraction rules gedocumenteerd (dateRange, datetime, identifier)
- 4 complete voorbeelden met JSON action format
- Clarification questions voor incomplete data
- Prompt size: ~325 → ~525 regels (+60%)
E5.S3 - Error States (2 SP)
- AgendaErrorState component voor full-page errors
- AgendaErrorAlert component voor inline form errors
- getUserFriendlyMessage() vertaalt technical → user-friendly Dutch
- Auto-redirect bij auth errors (401 → /login)
- Fallback link naar /epd/agenda in alle error states
- Context-aware messaging (query/create/cancel/reschedule)
- Retry functionaliteit voor recoverable errors
- Dev-only technical details collapsible
Error message mapping:
- 401 → "Je sessie is verlopen. Log opnieuw in." + auto-redirect
- 403 → "Je hebt geen toegang tot deze afspraak."
- 404 → "De gevraagde afspraak kon niet worden gevonden."
- 500 → "Er ging iets mis op de server. Probeer het opnieuw."
- Network → "Geen internetverbinding. Controleer je netwerkverbinding."
- Timeout → "De aanvraag duurde te lang. Probeer het opnieuw."
Components updated:
- command-input: gebruikt routeIntentToArtifact + openArtifact
- agenda-create-form: gebruikt AgendaErrorAlert met fallback link
- chat/route: uitgebreide system prompt met agenda sectie
Nieuwe files:
- lib/swift/action-parser.ts: routeIntentToArtifact() functie
- components/swift/artifacts/blocks/agenda-error-state.tsx (225 regels)
- docs/swift/implementation-e5-s1-action-routing.md
- docs/swift/implementation-e5-s2-chat-prompt.md
- docs/swift/implementation-e5-s3-error-states.md
Documentatie:
- Bouwplan bijgewerkt: Epic 5 → Done
- 3 implementation docs met API specs en testing scenarios
- Error handling best practices gedocumenteerd
Progress: 48 SP / 51 SP (94%) - Epic 6 (QA) remaining
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 22:44:18 +01:00
colinislit
a6b63665e1
feat(swift): implement agenda planning module (Epic 4 UI)
...
- Add AgendaBlock core component with list, create, cancel, reschedule modes
- Implement AgendaListView with patient/type/location details and actions
- Implement AgendaCreateForm with fuzzy patient search and validation
- Implement AgendaCancelView with disambiguation support
- Implement AgendaRescheduleForm with date/time picker
- Integrate with server actions (create, cancel, reschedule)
- Add radio-group UI component
- Update documentation and status
2025-12-27 22:29:11 +01:00
colinislit
0031bd5fd1
feat(swift): voeg date/time parsing toe (E2)
...
Epic 2 compleet: NLP-helpers voor datum en tijd interpretatie.
Implementatie:
- parseRelativeDate(): ondersteunt "vandaag", "morgen", "deze week",
weekdagen (maandag-zondag), en absolute datums (30 december, 28-12-2024)
- parseTime(): ondersteunt "14:00", "14", "half drie", "kwart voor drie",
en natuurlijke taal tijdsaanduidingen
- combineDatetime(): combineert datum + tijd naar ISO string
- isNotInPast(): validatie voor toekomstige datums
- isDateRange(): type guard voor datum ranges
Integratie:
- Entity extractor gebruikt date/time parser voor agenda intents
- Normaliseert ruwe strings ("morgen", "14:00") naar Date objecten
- Ondersteunt Nederlandse tijdsaanduidingen
Tests & validatie:
- Unit tests voor alle parser functies
- Verify script voor handmatige testing
- Review document met bevindingen en suggesties
Story points: 7 SP (E2.S1: 3, E2.S2: 2, E2.S3: 2)
2025-12-27 22:14:22 +01:00
colinislit
d2ffccc22b
feat(swift): voeg agenda backend API's toe (E3)
...
Epic 3 compleet: Backend integratie voor Swift Agenda Planning.
Nieuwe endpoints:
- GET /api/swift/agenda - Query afspraken op datumrange
- POST /api/swift/agenda/create - Nieuwe afspraak aanmaken
- POST /api/swift/agenda/cancel - Afspraak annuleren
- POST /api/swift/agenda/reschedule - Afspraak verzetten
- GET /api/swift/patients/search - Fuzzy patiënt zoeken
Alle endpoints bevatten:
- Supabase authenticatie + resource ownership checks
- Zod validatie met Nederlandse foutmeldingen
- Hergebruik van bestaande agenda server actions
Test documentatie: docs/swift/test-plan-epic3-backend.md
Progress: 3/7 Epics compleet (E0, E1, E2, E3)
Story points: 11 SP (E3.S1: 3, E3.S2: 3, E3.S3: 3, E3.S4: 2)
2025-12-27 22:12:01 +01:00
colinislit
6460b4361f
feat: add agenda intent scaffolding
2025-12-27 21:46:24 +01:00
colinislit
5b27a3b538
docs: complete agenda planning epic 0
2025-12-27 21:13:27 +01:00
colinislit
da76336d83
docs: add swift agenda planning build plan
2025-12-27 21:08:25 +01:00
colinislit
43467f07fa
feat: show patient dashboard artifact on selection
2025-12-27 20:50:39 +01:00
colinislit
812c41a042
feat: split swift into standalone module
2025-12-27 19:56:24 +01:00
colinislit
0f7c8f00be
docs(swift): Epic 5 status update - voortgang 87%
...
Bouwplan v3 bijgewerkt met correcte status na Epic 5 completion:
Status Updates:
- Epic 3 header: IN PROGRESS → COMPLEET ✅
- Epic 5 header: toegevoegd COMPLEET status ✅
Voortgang Correcties:
- Stories: 24/31 compleet, 3 geskipt = 27 done (was: 26/31)
- Story Points: 71 SP / 82 SP = 87% (ongewijzigd, correct)
- Geannuleerde SP: 1+3+3 = 7 SP (was: 3 SP)
Epic 5 Samenvatting Toegevoegd:
- Status: 5/5 stories compleet (13 SP)
- Features: AI-filtering psychiater, linked evidence UI, voice input, error handling, polish
- Git commits: c6616d8 , adf6c3f , 1bab375 , 1ecc8f9 , 60afb17
- Files: overdracht.ts, overdracht-prompt.ts, overdracht-block.tsx, linked-evidence.tsx, error-handler.ts, offline-banner.tsx
Huidige Status:
✅ Epics 0-5 compleet (27 stories done, 71 SP)
⏳ Epic 6 te doen (4 stories, 8 SP)
Voortgang: 87% - Ready voor Epic 6 (Testing & Refinement)!
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 19:19:15 +01:00
colinislit
60afb175c5
docs(swift): Epic 5 COMPLEET! 🎉 E5.S5 polish & animations (87% total)
...
Bouwplan progress update: 71 SP / 82 SP (87%)
🎉 **EPIC 5 COMPLEET** - AI-Filtering & Polish (13 SP / 13 SP = 100%)
Updates:
- Epic 5 status: 4/5 → 5/5 stories ✅ **COMPLEET**
- Total progress: 26/31 stories (was 25/31)
- Story points: 71/82 SP = 87% (was 70/82 = 85%)
- E5.S5 status: ⏳ → ✅
E5.S5 was al volledig geïmplementeerd verspreid over Epics 2-5:
**Smooth Transitions (14 components):**
- transition-colors, transition-all in alle interactive elements
- Button/input hover + focus states
- artifact-enter animation (200ms ease-out)
- Reduced motion support
**Loading States (6 components):**
- CommandInput: isProcessing met Loader2
- DagnotatieBlock: isSubmitting
- OverdrachtBlock: isLoadingPatients
- ZoekenBlock: isSearching
- ChatPanel: isStreaming
- LinkedEvidence: popover loading
**Toast Confirmations:**
- DagnotatieBlock: "Dagnotitie opgeslagen" + smooth close (500ms)
- Error toasts met getErrorInfo() Nederlandse berichten
- All blocks: safeFetch error handling
**Animations:**
- @keyframes artifact-enter (translateX 100% → 0%)
- @keyframes float (badges)
- Reduced motion: animations → none
- Loader2 animate-spin
Deliverables section toegevoegd met:
- 5 implementation secties gedocumenteerd
- 11 deliverables
- 10 acceptatiecriteria
- Technical details (durations, easing, sizes)
- Status: "AL GEÏMPLEMENTEERD (Epics 2-5)"
🎯 **Epic 5 Samenvatting:**
- E5.S1 (5 SP): AI-filtering psychiater ✅
- E5.S2 (3 SP): Linked evidence UI ✅
- E5.S3 (2 SP): Voice input integratie ✅
- E5.S4 (2 SP): Error states & offline ✅
- E5.S5 (1 SP): Polish & animations ✅
Voortgang: 87% compleet - Alleen Epic 6 (Testing & Refinement) nog te doen!
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 19:11:09 +01:00
colinislit
1ecc8f93c1
docs(swift): mark E5.S4 as complete (already implemented in E5.S2)
...
Bouwplan progress update: 70 SP / 82 SP (85%)
Updates:
- Epic 5 status: 3/5 → 4/5 stories (12 SP compleet)
- Total progress: 25/31 stories (was 24/31)
- Story points: 70/82 SP = 85% (was 68/82 = 83%)
- E5.S4 status: ⏳ → ✅
E5.S4 was al volledig geïmplementeerd in E5.S2:
- error-handler.ts (301 regels) met isOffline(), getErrorInfo(), safeFetch(), retryFetch()
- offline-banner.tsx (72 regels) met OfflineBanner component + useOffline hook
- CommandCenter: OfflineBanner integration
- ContextBar: margin fix (marginTop: '40px' when offline)
- ChatPanel: error messages (type: 'error')
- All blocks: safeFetch + getErrorInfo error handling
Deliverables section toegevoegd met:
- Bestaande implementatie details (3 secties)
- 11 deliverables gedocumenteerd
- 10 acceptatiecriteria
- Technical details (timeout, retry logic, event listeners)
- Status: "AL GEÏMPLEMENTEERD IN E5.S2"
Voortgang: 85% compleet - Epic 5 4/5 stories done! Laatste story: E5.S5 (1 SP)
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 18:57:22 +01:00
colinislit
1bab37592b
docs(swift): mark E5.S3 as complete (already implemented in E2)
...
Bouwplan progress update: 68 SP / 82 SP (83%)
Updates:
- Epic 5 status: 2/5 → 3/5 stories (10 SP compleet)
- Total progress: 24/31 stories (was 23/31)
- Story points: 68/82 SP = 83% (was 66/82 = 80%)
- E5.S3 status: ⏳ → ✅
E5.S3 was al volledig geïmplementeerd in Epic 2:
- use-swift-voice.ts hook (116 regels)
- CommandInput voice integratie
- Mic button rechts van input
- Live transcript in input field
- Waveform visualization
- Deepgram streaming (nl, nova-2, 2000ms endpointing)
Deliverables section toegevoegd met:
- Bestaande implementatie details
- Code references (regelnu mmers)
- Technical details (base text tracking, interim/final logic)
- 8 acceptatiecriteria gedocumenteerd
- Status: "AL GEÏMPLEMENTEERD IN E2"
Voortgang: 83% compleet - Epic 5 3/5 stories done!
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 18:51:51 +01:00
colinislit
41acfabe4b
docs(swift): update bouwplan met E5.S2 completion
...
Bouwplan progress update: 66 SP / 82 SP (80%)
Updates:
- Epic 5 status: 1/5 → 2/5 stories (8 SP compleet)
- Total progress: 23/31 stories (was 22/31)
- Story points: 66/82 SP = 80% (was 63/82 = 77%)
- E5.S2 status: ⏳ → ✅
E5.S2 Deliverables section:
- ✅ Alle implementation details gedocumenteerd
- Git commit hash toegevoegd (adf6c3f )
- Code voorbeelden: LinkedEvidence + enrichWithSourceData
- File change statistics toegevoegd (+231/-4)
- 10 acceptatiecriteria gedocumenteerd
Voortgang: 80% compleet - Epic 5 2/5 stories done!
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 18:39:54 +01:00
colinislit
422b5bd20d
docs(swift): update bouwplan met E5.S1 completion
...
Bouwplan progress update: 63 SP / 82 SP (77%)
Updates:
- Epic 5 status: To Do → In Progress (1/5 stories, 5 SP compleet)
- Total progress: 22/31 stories (was 21/31)
- Story points: 63/82 SP = 77% (was 58/82 = 71%)
- E5.S1 status: ⏳ → ✅
E5.S1 Deliverables section:
- ✅ Alle checkboxes gemarkeerd als compleet
- Git commit hash toegevoegd (c6616d8 )
- File change statistics toegevoegd (+104/-8)
- Implementatie details gedocumenteerd
Voortgang: 77% compleet - Epic 5 in progress!
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 17:46:04 +01:00
colinislit
03f252d162
docs(swift): E5.S1 implementatie details toegevoegd aan bouwplan
...
Epic 5.S1 (AI-filtering psychiater) volledig uitgewerkt met Swift-specifieke implementatie.
Updates:
- Context: OverdrachtBlock is Swift artifact (niet EPD pagina)
- Role toggle UI: Verpleegkundige vs Psychiater selector
- API updates: filterForRole parameter in schema + route
- AI prompt: buildSystemPrompt(role) met psychiater filtering
- Filtering logic: 2-stage (server: include_in_handover, AI: behandelrelevantie)
- Deliverables checklist: 10 items
- Acceptatiecriteria: 7 criteria
Psychiater filtering rules:
✅ WEL: medicatie-issues, gedrag, risico, psychose, crisis, afwijkende vitals
❌ UIT: routine medicatie, ADL, sociale activiteiten, standaard observaties
Technische details:
- lib/types/overdracht.ts: GenerateOverdrachtSchema update
- lib/ai/overdracht-prompt.ts: buildSystemPrompt() functie
- app/api/overdracht/generate/route.ts: callClaudeAPI(context, role)
- components/swift/blocks/overdracht-block.tsx: filterRole state + toggle UI
Output verschil:
- Verpleegkundige: 5 aandachtspunten, 3 actiepunten (volledig)
- Psychiater: 2-3 aandachtspunten, 1-2 actiepunten (behandelrelevant)
Ready voor implementatie E5.S1 (5 SP).
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 17:02:08 +01:00
colinislit
428dbe8515
docs(swift): Epic 4 status en samenvatting bijgewerkt
...
Epic 4 header en samenvatting compleet gemaakt voor consistentie.
Updates:
- Epic 4 header: "✅ COMPLEET" toegevoegd
- Uitgebreide Epic 4 samenvatting toegevoegd
- Overzicht belangrijkste features (tabs, lifecycle, animaties)
- Git commits overzicht (855744c , f6c422b , a10a4c3 )
- Files gewijzigd lijst
- Voortgang status: 58 SP / 82 SP (71%)
Consistent met Epic 3 documentatie stijl.
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 16:41:40 +01:00
colinislit
a10a4c3813
feat(swift): implementeer slide-in animaties + Epic 4 compleet (E4.S3)
...
Epic 4 volledig afgerond! Artifact systeem compleet met tabs, lifecycle, en animaties.
Voortgang: 58 SP / 82 SP (71%) - 21/31 stories compleet, 3 geskipt
E4.S3 - Slide-in Animatie (2 SP)
- artifact-enter keyframes in globals.css (200ms ease-out)
- Slide van rechts: translateX(100%) → translateX(0) met opacity fade
- Reduced motion support: animation: none bij prefers-reduced-motion
- ArtifactContainer: artifact-enter class op content wrapper
- Key prop (activeArtifact.id) triggert re-animation bij switch
- Smooth visuele feedback bij artifact opening/switching
- Build succesvol zonder errors
E4.S4 - GESKIPT (Placeholder State)
- Placeholder al volledig geïmplementeerd in E4.S1
- Bevat emoji (📋 ), titel, en voorbeelden zoals gespecificeerd
- 3 SP geannuleerd (totaal nu 82 SP i.p.v. 85 SP)
Epic 4 Samenvatting:
- ✅ E4.S1: ArtifactContainer met tabs (5 SP)
- ✅ E4.S2: Lifecycle management (3 SP)
- ✅ E4.S3: Slide-in animaties (2 SP)
- ❌ E4.S4: Placeholder (geskipt, in E4.S1)
Components Updated:
- app/globals.css: artifact-enter keyframes + reduced motion support
- artifact-container.tsx: animatie class op wrapper met key prop
Documentatie:
- Bouwplan bijgewerkt naar v3.0 (Epic 4 compleet)
- E4.S3 deliverables gedocumenteerd
- E4.S4 skip rationale toegevoegd
- Voortgang: 71% compleet (58/82 SP)
- Epic overzicht: 4/6 epics compleet
Volgende Epic: E5 (AI-Filtering & Polish) - 13 SP
🎉 Epic 4 compleet! Artifact systeem volledig functioneel!
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 16:39:46 +01:00
colinislit
f6c422bb14
feat(swift): implementeer artifact lifecycle management (E4.S2)
...
Epic 4 Story 2 compleet: Meerdere artifacts met open/close/switch werken!
E4.S2 - Artifact Lifecycle Management (3 SP)
- Store state: openArtifacts[], activeArtifactId
- Store actions met max 3 artifacts logica
- ArtifactArea refactor naar ArtifactContainer
- CommandCenter integration met nieuwe artifact system
Store Updates (stores/swift-store.ts):
- openArtifacts: Artifact[] — Array van open artifacts
- activeArtifactId: string | null — Currently active artifact
- Initial state: [], null
Store Actions:
```typescript
openArtifact(artifact: Omit<Artifact, 'id' | 'createdAt'>) {
// Auto-generate ID + timestamp
// Max 3 artifacts: remove oldest if at capacity
// Set new artifact as active
}
closeArtifact(id: string) {
// Filter out artifact
// Auto-switch to last remaining if closing active
}
switchArtifact(id: string) {
// Verify artifact exists
// Set activeArtifactId
}
closeAllArtifacts() {
// Clear all artifacts + active ID
}
```
Features:
- Max 3 artifacts enforced (oldest removed at capacity)
- Auto-switch when closing active artifact
- Console logging voor debugging
- ID generation met crypto.randomUUID()
- Timestamp tracking met createdAt
Components Updated:
- components/swift/artifacts/artifact-area.tsx (30 regels)
- Simplified: alleen ArtifactContainer rendering
- Props: openArtifacts, activeArtifactId, switchArtifact, closeArtifact
- components/swift/command-center/command-center.tsx
- openArtifact() i.p.v. openBlock()
- getArtifactTitle() voor dynamic titles
- Escape: closeAllArtifacts() i.p.v. closeBlock()
- Artifact opening met title generation
Integration Flow:
1. Chat: AI genereert action met artifact data
2. ChatPanel: setPendingAction(action)
3. CommandCenter: useEffect detecteert pendingAction
4. CommandCenter: getArtifactTitle(type, prefill)
5. CommandCenter: openArtifact({ type, prefill, title })
6. Store: Auto-generate ID, check max 3, add to array
7. ArtifactArea: Renders ArtifactContainer met artifacts
8. ArtifactContainer: Shows tabs (if >1), renders active block
Console Logging:
- "[Store] Max 3 artifacts reached, removing oldest"
- "[Store] Opening artifact: dagnotitie Dagnotitie - Jan"
- "[Store] Closing artifact: [id] New active: [id]"
- "[Store] Switching to artifact: [id]"
- "[Store] Cannot switch to artifact: [id] (not found)"
Build Status:
- ✅ pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)
Voortgang: 56 SP / 85 SP (66%) - 18/31 stories compleet, 2 geskipt
Next: E4.S3 (Slide-in animatie) - 200ms ease-out transitions
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 16:33:56 +01:00
colinislit
855744c927
feat(swift): implementeer ArtifactContainer met tabs (E4.S1)
...
Epic 4 Story 1 compleet: Basis structuur voor meerdere artifacts met tabs.
E4.S1 - ArtifactContainer Component (5 SP)
- Artifact interface gedefineerd in store
- ArtifactTab component met active state en close button
- ArtifactContainer met conditional tab rendering
- Helper functies voor artifact rendering en titels
Nieuwe Components:
- components/swift/artifacts/artifact-tab.tsx (60 regels)
- Tab UI met title, active state, close button
- Hover effects en opacity animations
- Min/max width, title truncation met tooltip
- Stop propagation op close click
- components/swift/artifacts/artifact-container.tsx (127 regels)
- Props: artifacts[], activeArtifactId, onSelect, onClose
- Tabs alleen bij >1 artifact
- renderArtifactBlock(): switch op artifact type
- getArtifactTitle(): user-friendly titles met patient naam
- Placeholder state wanneer geen artifacts
Artifact Interface:
```typescript
interface Artifact {
id: string;
type: BlockType;
prefill: BlockPrefillData;
title: string;
createdAt: Date;
}
```
Features:
- Tab rendering: alleen bij meerdere artifacts
- Active tab styling: amber-500 border bottom
- Close button: opacity 0 → 100 on hover/active
- Title generation: "Dagnotitie - Jan" voor context
- Block rendering: dagnotitie, zoeken, overdracht, fallback
- Placeholder: "Artifacts verschijnen hier" met voorbeelden
- Responsive: min-w-[140px] max-w-[200px] per tab
Tab Styling:
- Active: bg-white + border-b-2 border-b-amber-500
- Hover: bg-slate-50
- Close button: group-hover:opacity-100
- Text: text-sm font-medium truncate
Build Status:
- ✅ pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)
Note: E4.S1 definieert structuur. E4.S2 voegt store management toe
(openArtifacts[], activeArtifactId, openArtifact(), closeArtifact()).
Voortgang: 53 SP / 85 SP (62%) - 17/31 stories compleet, 2 geskipt
Next: E4.S2 (Artifact lifecycle management) - Store state & actions
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 16:29:01 +01:00
colinislit
3814189934
feat(swift): implementeer artifact opening from chat (E3.S6) 🎉
...
Epic 3 Story 6 compleet: Artifacts openen automatisch vanuit chat!
🎉 EPIC 3 COMPLEET - Medical Scribe Chat werkt end-to-end!
E3.S6 - Artifact Opening from Chat (2 SP)
- PendingAction state triggers artifact opening
- useEffect in CommandCenter luistert naar pendingAction
- Automatische block opening met prefill data
- Visual flow: Chat → AI → Action → Artifact verschijnt rechts
Components Updated:
- components/swift/artifacts/artifact-area.tsx (86 regels)
- Renders DagnotatieBlock, ZoekenBlock, OverdrachtBlock
- Placeholder state wanneer geen block actief
- Conditional rendering based on activeBlock state
- components/swift/command-center/command-center.tsx
- useEffect voor pendingAction handling
- openBlock(type, prefill) aanroep
- setPendingAction(null) cleanup
- Console logging voor debugging
Artifact Opening Flow:
1. User: "Notitie voor Jan: medicatie gegeven"
2. AI response met JSON action (confidence 0.95)
3. ChatPanel: parseActionFromResponse()
4. ChatPanel: setPendingAction(action) if confidence ≥ 0.7
5. CommandCenter: useEffect triggers op pendingAction
6. CommandCenter: openBlock('dagnotitie', { patientName: 'Jan', ... })
7. ArtifactArea: Renders DagnotatieBlock met prefill
8. setPendingAction(null) cleanup
Features:
- Automatische artifact opening bij high confidence (≥0.7)
- Prefill data van AI naar block (patientName, category, content, etc.)
- Console logging voor debugging:
- "[CommandCenter] Processing pending action: {...}"
- "[CommandCenter] Opening artifact: dagnotitie with prefill: {...}"
- Placeholder state met voorbeelden wanneer geen artifact actief
- Overflow-y-auto voor scrollable artifacts
Blocks Supported:
- dagnotitie → DagnotatieBlock
- zoeken → ZoekenBlock
- overdracht → OverdrachtBlock
- fallback → FallbackPicker
Build Status:
- ✅ pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)
Epic 3 Summary (Chat API & Medical Scribe):
- ✅ E3.S1 — Chat API endpoint skeleton (3 SP)
- ✅ E3.S2 — Streaming response logic (5 SP)
- ✅ E3.S3 — Medical scribe system prompt (3 SP)
- ✅ E3.S4 — Intent detection in response (5 SP)
- ❌ E3.S5 — Frontend streaming (GESKIPT - 3 SP)
- ✅ E3.S6 — Artifact opening from chat (2 SP)
Epic 3 Stats: 5/6 stories (18 SP), 1 geskipt (3 SP)
Voortgang: 48 SP / 85 SP (56%) - 16/31 stories compleet, 2 geskipt
Next Epic: E4 (Artifact Area & Tabs) - Meerdere artifacts, tabs, animaties
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 16:23:00 +01:00
colinislit
5b10176a39
docs(swift): skip E3.S5 - streaming logica al in ChatPanel
...
E3.S5 (Frontend streaming handling) geskipt:
- useChatStream hook niet nodig (YAGNI)
- Streaming logica al werkend in ChatPanel (E3.S2)
- Geen andere components gebruiken streaming
- E3.S6 dependencies aangepast: nu E3.S4 i.p.v. E3.S5
Status update:
- Epic 3: 5/6 stories (4 compleet, 1 geskipt, 1 to do)
- Voortgang: 15/31 compleet, 1 geskipt (46 SP / 85 SP = 54%)
- Next: E3.S6 (Artifact opening) - laatste story Epic 3!
2025-12-27 16:19:13 +01:00
colinislit
9b85448a43
feat(swift): implementeer intent detection & action parsing (E3.S4)
...
Epic 3 Story 4 compleet: AI action objects worden geparsed en gevalideerd.
E3.S4 - Intent Detection in Response (5 SP)
- Action parser met JSON extraction uit markdown code blocks
- Zod validatie voor action schema (intent, entities, confidence, artifact)
- Confidence-based artifact opening (≥0.7 threshold)
- Visual feedback met action badges in chat messages
- Console logging voor debugging
Nieuwe Components:
- lib/swift/action-parser.ts (149 regels)
- parseActionFromResponse(): Extract & validate JSON actions
- extractJsonBlock(): Regex matching voor ```json blocks
- removeJsonBlocks(): Clean text zonder JSON
- shouldOpenArtifact(): Confidence check (≥0.7)
- getConfidenceLabel(): "Zeer zeker", "Redelijk zeker", etc.
- validateArtifactType(): Intent/artifact type matching
Components Updated:
- components/swift/chat/chat-panel.tsx
- Action parsing in onDone callback
- setPendingAction voor artifact opening (E3.S6)
- Console logging: "[ChatPanel] Action detected"
- components/swift/chat/chat-message.tsx
- Action badge met Sparkles icon
- Intent label (Dagnotitie, Patiënt zoeken, Overdracht)
- CheckCircle icon voor high confidence (≥0.7)
- Confidence label display
- stores/swift-store.ts
- updateLastMessage(): Optional action parameter
- Type-safe action assignment (null/undefined handling)
Features:
- JSON extraction via regex: /```json\s*\n([\s\S]*?)\n```/
- Zod schema: type, intent, entities, confidence, artifact
- Confidence thresholds: >0.9, 0.7-0.9, 0.5-0.7, <0.5
- Visual feedback: Sparkles + CheckCircle icons
- Cleaned text content (JSON removed from display)
- Action stored in message.action en pendingAction state
Action Schema:
```typescript
{
type: "action",
intent: "dagnotitie" | "zoeken" | "overdracht" | "unknown",
entities: {
patientName?: string,
patientId?: string,
category?: "medicatie" | "adl" | "gedrag" | "incident" | "observatie",
content?: string,
query?: string
},
confidence: number, // 0-1
artifact?: {
type: BlockType,
prefill: Record<string, any>
}
}
```
Build Status:
- ✅ pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)
Voortgang: 46 SP / 85 SP (54%) - E3.S4 compleet
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 16:11:43 +01:00
colinislit
8efac8483f
feat(swift): implementeer medical scribe system prompt (E3.S3)
...
Epic 3 Story 3 compleet: Volledige medical scribe prompt v1.0 geïmplementeerd.
E3.S3 - Medical Scribe System Prompt (3 SP)
- buildMedicalScribePrompt() functie (243 regels)
- Intent detection voor P1 intents: dagnotitie, zoeken, overdracht
- P2 intents: rapportage, agenda
- Confidence thresholds (>0.9, 0.7-0.9, 0.5-0.7, <0.5)
- JSON action object format met artifact prefill
- Context injection (activePatient, shift)
- Verduidelijkingsvragen en error handling
- Nederlands tone of voice (vriendelijk, professioneel, to-the-point)
- 4 voorbeelden: happy path, zoeken, verduidelijking, onduidelijke intent
Key Features:
- Intent herkenning met triggers en entities
- Automatische category detection (medicatie/adl/gedrag/incident/observatie)
- Slim gebruik van context (activePatient als default)
- Follow-up conversatie support
- Error handling met Nederlandse messages
Prompt Structuur:
- Je rol: medical scribe voor Swift GGZ EPD
- Wat je doet: intents herkennen, verduidelijken, actions genereren
- Wat je NIET doet: medisch advies, aannames, lange uitleg
- Context: activePatient, shift injection
- Voorbeelden: 4 concrete user flows
Components Updated:
- app/api/swift/chat/route.ts: buildMedicalScribePrompt() functie
Documentatie:
- docs/swift/e0-medical-scribe-system-prompt.md (519 regels)
- docs/swift/e0-design-tokens-and-components.md (E0.S1 & E0.S2)
- docs/swift/bouwplan-swift-v3.md: E3.S3 ✅ compleet
Build Status:
- ✅ pnpm build succesvol (geen type errors)
- Alleen bekende Supabase realtime warnings
Voortgang: 41 SP / 85 SP (48%) - E3.S3 compleet
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 14:46:26 +01:00
colinislit
b6fccc6e44
docs(swift): update bouwplan v3 - Epic 2 compleet
...
Epic 2 Progress Update:
- Epic 2 status: ⏳ To Do → ✅ Compleet (5/5 stories, 13 SP)
- E2.S1 - E2.S5: Alle stories gemarkeerd als compleet
- Overall progress: 20% → 35% (11/31 stories, 30/85 SP)
Deliverables toegevoegd:
- Store uitbreiding (+87 regels)
- ChatMessage component (76 regels)
- ChatPanel component (148 regels)
- ChatInput component (184 regels)
- Keyboard shortcuts (⌘K, Esc, Enter, Shift+Enter)
- Auto-scroll, scroll-lock, scroll-to-bottom button
- Cross-platform support
Git commits gedocumenteerd:
- e3ff72c (E2.S1 & E2.S2)
- b5e245e (E2.S3)
- 8f6f24f (E2.S4)
- d2931a3 (E2.S5)
Changes:
- Epic overzicht tabel: E2 status updated naar Compleet
- E2 stories table: Alle stories ✅ Compleet
- Totale voortgang: 11/31 stories (35%)
- Deliverables sectie toegevoegd met file details
- E2.S5 technical notes toegevoegd
🤖 Generated with [Claude Code](https://claude.com/claude-code )
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com >
2025-12-27 14:16:02 +01:00
colinislit
c77f1eb554
redesigdn docs
2025-12-27 13:17:00 +01:00