Epic 3 Story 6 compleet: Artifacts openen automatisch vanuit chat! 🎉 EPIC 3 COMPLEET - Medical Scribe Chat werkt end-to-end! E3.S6 - Artifact Opening from Chat (2 SP) - PendingAction state triggers artifact opening - useEffect in CommandCenter luistert naar pendingAction - Automatische block opening met prefill data - Visual flow: Chat → AI → Action → Artifact verschijnt rechts Components Updated: - components/swift/artifacts/artifact-area.tsx (86 regels) - Renders DagnotatieBlock, ZoekenBlock, OverdrachtBlock - Placeholder state wanneer geen block actief - Conditional rendering based on activeBlock state - components/swift/command-center/command-center.tsx - useEffect voor pendingAction handling - openBlock(type, prefill) aanroep - setPendingAction(null) cleanup - Console logging voor debugging Artifact Opening Flow: 1. User: "Notitie voor Jan: medicatie gegeven" 2. AI response met JSON action (confidence 0.95) 3. ChatPanel: parseActionFromResponse() 4. ChatPanel: setPendingAction(action) if confidence ≥ 0.7 5. CommandCenter: useEffect triggers op pendingAction 6. CommandCenter: openBlock('dagnotitie', { patientName: 'Jan', ... }) 7. ArtifactArea: Renders DagnotatieBlock met prefill 8. setPendingAction(null) cleanup Features: - Automatische artifact opening bij high confidence (≥0.7) - Prefill data van AI naar block (patientName, category, content, etc.) - Console logging voor debugging: - "[CommandCenter] Processing pending action: {...}" - "[CommandCenter] Opening artifact: dagnotitie with prefill: {...}" - Placeholder state met voorbeelden wanneer geen artifact actief - Overflow-y-auto voor scrollable artifacts Blocks Supported: - dagnotitie → DagnotatieBlock - zoeken → ZoekenBlock - overdracht → OverdrachtBlock - fallback → FallbackPicker Build Status: - ✅ pnpm build succesvol (geen type errors) - Alleen bekende warnings (Supabase realtime, useCallback) Epic 3 Summary (Chat API & Medical Scribe): - ✅ E3.S1 — Chat API endpoint skeleton (3 SP) - ✅ E3.S2 — Streaming response logic (5 SP) - ✅ E3.S3 — Medical scribe system prompt (3 SP) - ✅ E3.S4 — Intent detection in response (5 SP) - ❌ E3.S5 — Frontend streaming (GESKIPT - 3 SP) - ✅ E3.S6 — Artifact opening from chat (2 SP) Epic 3 Stats: 5/6 stories (18 SP), 1 geskipt (3 SP) Voortgang: 48 SP / 85 SP (56%) - 16/31 stories compleet, 2 geskipt Next Epic: E4 (Artifact Area & Tabs) - Meerdere artifacts, tabs, animaties 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
99 lines
3.0 KiB
TypeScript
99 lines
3.0 KiB
TypeScript
'use client';
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/**
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* Command Center (v3.0)
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*
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* Main container for the Swift interface.
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* Split-screen layout: Chat Panel (40%) | Artifact Area (60%)
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*
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* Layout specs:
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* - Context Bar: 48px (h-12) - UNCHANGED
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* - Split container: flex-1 (fills remaining space)
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* - Chat Panel: 40% width (desktop), 100% (mobile)
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* - Artifact Area: 60% width (desktop), 100% (mobile)
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*
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* Epic: E1 (Foundation)
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* Stories: E1.S2 (Split-screen layout), E1.S3 (Placeholders), E1.S4 (Responsive)
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*/
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import { useEffect, useCallback, useRef } from 'react';
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import { useSwiftStore } from '@/stores/swift-store';
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import { ContextBar } from './context-bar';
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import { OfflineBanner } from './offline-banner';
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import { ChatPanel } from '../chat/chat-panel';
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import { ArtifactArea } from '../artifacts/artifact-area';
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export function CommandCenter() {
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const { closeBlock, activeBlock, openBlock, pendingAction, setPendingAction } = useSwiftStore();
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const inputRef = useRef<HTMLInputElement>(null);
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// Global keyboard shortcuts
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const handleKeyDown = useCallback(
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(e: KeyboardEvent) => {
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// Escape: close active block
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if (e.key === 'Escape' && activeBlock) {
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e.preventDefault();
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closeBlock();
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}
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// Cmd/Ctrl + K: focus input (chat input in v3.0)
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if ((e.metaKey || e.ctrlKey) && e.key === 'k') {
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e.preventDefault();
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inputRef.current?.focus();
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}
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},
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[activeBlock, closeBlock]
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);
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useEffect(() => {
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window.addEventListener('keydown', handleKeyDown);
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return () => window.removeEventListener('keydown', handleKeyDown);
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}, [handleKeyDown]);
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// E3.S6: Handle pending actions from chat (artifact opening)
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useEffect(() => {
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if (!pendingAction) return;
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console.log('[CommandCenter] Processing pending action:', pendingAction);
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// Check if action has artifact data
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if (pendingAction.artifact) {
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const { type, prefill } = pendingAction.artifact;
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console.log('[CommandCenter] Opening artifact:', type, 'with prefill:', prefill);
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// Open the block with prefill data
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openBlock(type, prefill);
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// Clear pending action after processing
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setPendingAction(null);
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} else {
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console.log('[CommandCenter] Action has no artifact, skipping');
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setPendingAction(null);
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}
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}, [pendingAction, openBlock, setPendingAction]);
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return (
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<div className="flex flex-col h-screen overflow-hidden">
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{/* Offline Banner */}
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<OfflineBanner />
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{/* Context Bar - 48px (unchanged) */}
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<ContextBar />
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{/* Split-screen container - flex-1 */}
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<div className="flex-1 flex overflow-hidden">
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{/* Chat Panel - 40% (desktop), 100% (mobile) */}
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<div className="w-full lg:w-[40%] border-r border-slate-200 flex flex-col">
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<ChatPanel />
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</div>
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{/* Artifact Area - 60% (desktop), hidden on mobile */}
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<div className="hidden lg:flex lg:w-[60%] flex-col">
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<ArtifactArea />
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</div>
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</div>
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</div>
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);
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}
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