Files
triqura-ecd/components/cortex/command-center/command-center.tsx
colinislit 4b759c9b3d feat(cortex): Epic 4 - Nudge MVP (Layer 3) complete
Proactive suggestions after successful actions - proof of concept.

E4.S1 - Protocol Rules (lib/cortex/nudge.ts)
- ProtocolRule and ProtocolCondition types
- Condition operators: equals, contains, matches, exists
- 2 hardcoded rules: wondzorg-controle, medicatie-controle

E4.S2 - evaluateNudge Function
- evaluateNudge(input) returns NudgeSuggestion[]
- checkCondition() helper for rule matching
- Priority sorting (high → medium → low)

E4.S3 - NudgeToast Component
- Countdown progress bar with auto-dismiss (5 min)
- Priority-based styling (low/medium/high)
- Accept and dismiss buttons
- Framer Motion animations

E4.S4 - Integration
- NudgeToast rendered in CommandCenter (fixed position)
- Trigger added in DagnotatieBlock after successful save
- Accept opens corresponding artifact with prefilled data

Demo flow:
1. Create dagnotitie with "wond" in content
2. Save → NudgeToast appears
3. Click "Ja, inplannen" → Appointment artifact opens

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-01 12:42:49 +01:00

173 lines
5.3 KiB
TypeScript

'use client';
/**
* Command Center (v3.0)
*
* Main container for the Cortex interface.
* Split-screen layout: Chat Panel (40%) | Artifact Area (60%)
*
* Layout specs:
* - Context Bar: 48px (h-12) - UNCHANGED
* - Split container: flex-1 (fills remaining space)
* - Chat Panel: 40% width (desktop), 100% (mobile)
* - Artifact Area: 60% width (desktop), 100% (mobile)
*
* Epic: E1 (Foundation)
* Stories: E1.S2 (Split-screen layout), E1.S3 (Placeholders), E1.S4 (Responsive)
*/
import { useEffect, useCallback, useRef } from 'react';
import { AnimatePresence } from 'framer-motion';
import { useCortexStore } from '@/stores/cortex-store';
import { ContextBar } from './context-bar';
import { OfflineBanner } from './offline-banner';
import { NudgeToast } from './nudge-toast';
import { ChatPanel } from '../chat/chat-panel';
import { ArtifactArea } from '../artifacts/artifact-area';
import { getArtifactTitle } from '../artifacts/artifact-container';
import { routeIntentToArtifact } from '@/lib/cortex/action-parser';
export function CommandCenter() {
const {
closeAllArtifacts,
openArtifacts,
openArtifact,
pendingAction,
setPendingAction,
// Nudge state (E4)
suggestions,
acceptSuggestion,
dismissSuggestion,
} = useCortexStore();
const inputRef = useRef<HTMLInputElement>(null);
// Global keyboard shortcuts
const handleKeyDown = useCallback(
(e: KeyboardEvent) => {
// Escape: close all artifacts
if (e.key === 'Escape' && openArtifacts.length > 0) {
e.preventDefault();
closeAllArtifacts();
}
// Cmd/Ctrl + K: focus input (chat input in v3.0)
if ((e.metaKey || e.ctrlKey) && e.key === 'k') {
e.preventDefault();
inputRef.current?.focus();
}
},
[openArtifacts, closeAllArtifacts]
);
useEffect(() => {
window.addEventListener('keydown', handleKeyDown);
return () => window.removeEventListener('keydown', handleKeyDown);
}, [handleKeyDown]);
// E3.S6 + E4.S2: Handle pending actions from chat (artifact opening)
useEffect(() => {
if (!pendingAction) return;
console.log('[CommandCenter] Processing pending action:', pendingAction);
// Check if action has artifact data
if (pendingAction.artifact) {
const { type, prefill } = pendingAction.artifact;
// Generate title for the artifact
const title = getArtifactTitle(type, prefill);
console.log('[CommandCenter] Opening artifact:', type, title);
// Open the artifact (E4.S2 - new artifact system)
openArtifact({
type,
prefill,
title,
});
setPendingAction(null);
return;
}
const routedArtifact = routeIntentToArtifact(
pendingAction.intent,
pendingAction.entities,
pendingAction.confidence
);
if (routedArtifact) {
console.log('[CommandCenter] Routing action to artifact:', routedArtifact.type);
openArtifact({
type: routedArtifact.type,
prefill: routedArtifact.prefill,
title: routedArtifact.title,
});
} else {
console.log('[CommandCenter] Action has no artifact, skipping');
}
setPendingAction(null);
}, [pendingAction, openArtifact, setPendingAction]);
return (
<div className="flex flex-col h-screen overflow-hidden">
{/* Offline Banner */}
<OfflineBanner />
{/* Context Bar - 48px (unchanged) */}
<ContextBar />
{/* Split-screen container - flex-1 */}
<div className="flex-1 flex overflow-hidden">
{/* Chat Panel - 40% (desktop), 100% (mobile) */}
<div className="w-full lg:w-[40%] border-r border-slate-200 flex flex-col">
<ChatPanel />
</div>
{/* Artifact Area - 60% (desktop), hidden on mobile */}
<div className="hidden lg:flex lg:w-[60%] flex-col">
<ArtifactArea />
</div>
</div>
{/* Nudge Toast - E4 (fixed position, bottom-left above chat) */}
<AnimatePresence mode="wait">
{suggestions.length > 0 && (
<div className="fixed bottom-20 left-4 right-4 lg:left-4 lg:right-auto lg:w-[38%] z-50">
<NudgeToast
key={suggestions[0].id}
suggestion={suggestions[0]}
onAccept={(id) => {
const suggestion = suggestions.find((s) => s.id === id);
if (suggestion) {
// Route the suggested intent to an artifact
const artifact = routeIntentToArtifact(
suggestion.suggestion.intent,
suggestion.suggestion.entities,
1.0 // High confidence since user explicitly accepted
);
if (artifact) {
console.log('[CommandCenter] Opening artifact from nudge:', artifact.type);
openArtifact({
type: artifact.type,
prefill: artifact.prefill,
title: artifact.title,
});
}
}
acceptSuggestion(id);
}}
onDismiss={(id) => {
dismissSuggestion(id);
console.log('[CommandCenter] Nudge dismissed:', id);
}}
/>
</div>
)}
</AnimatePresence>
</div>
);
}