Commit Graph

173 Commits

Author SHA1 Message Date
colinislit
983807d833 refactor(cortex): Epic 0 - Extract patient search hooks & components (E0.S1-S4)
DRY refactor: Extract reusable patient search logic from ZoekenBlock.

New files:
- lib/cortex/hooks/use-patient-search.ts (116 lines)
  Debounced patient search with abort controller
- lib/cortex/hooks/use-patient-selection.ts (98 lines)
  FHIR fetch + store update flow
- lib/fhir/patient-mapper.ts (109 lines)
  FHIR Patient to DB Patient mapping + utilities
- components/cortex/shared/patient-list-item.tsx (114 lines)
  Reusable patient list item with loading states

Refactored:
- ZoekenBlock: 349 -> 127 lines (-64%)

Documentation:
- docs/intent/patient-search/ux-analyse-patient-selectie.md
- docs/intent/patient-search/bouwplan-patient-selectie-v1.md

CLAUDE.md updated with Cortex architecture documentation.

Epic 0 complete: 4/4 stories (4 SP)

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-03 11:40:23 +01:00
colinislit
7b9de4ada2 feat(ui): mobile responsiveness audit + type fixes
Mobile Responsiveness:
- Viewport meta tags toegevoegd in layout.tsx
- EPD header: patient details verborgen op mobiel, zoekbalk responsive
- Agenda: auto-switch naar dagview op mobiel, mini-kalender verborgen
- Agenda toolbar: verticale stacking, Week/Werkweek knoppen verborgen
- Patiëntenlijst: compact icoon-only button op mobiel
- Verpleegrapportage: verticale flow i.p.v. twee-koloms layout
- Cortex: artifact overlay met slide-in animatie op mobiel
- Cortex: "Terug" knop toegevoegd aan artifact panels
- Toast feedback bij succesvolle afspraak creatie

Code Quality Fixes (KISS/DRY):
- Resize listener vervangen door bestaande useMediaQuery hook
- Dubbele flex class opgeschoond in epd-header.tsx
- userScalable: false verwijderd (accessibility)

Type Fixes:
- actions.ts: status literal type met 'as const'
- agenda-block.tsx: dateRange start/end optioneel
- chat-empty-state.tsx: framer-motion ease type
- cortex-store.ts: ChatEntities.dateRange consistent met Zod schema

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-03 10:28:04 +01:00
colinislit
52e07aaf80 fix(cortex): update date handling in API and UI components
- Adjusted date handling in the agenda API to ensure optional parameters for start, end, and label are correctly processed.
- Enhanced chat input and action parser to support optional date labels for relative dates.
- Updated agenda components to handle date ranges and loading states more effectively.
- Improved error handling and loading indicators in the agenda block for better user experience.

This commit ensures consistency in date handling across the application, aligning with the new requirements for relative date inputs.
2026-01-02 09:21:37 +01:00
colinislit
011815072b refactor(cortex): consistente datumbepaling met referenceDate parameter
SOC: Parser en entity-extractor accepteren nu optionele referenceDate
parameter. Caller bepaalt wat "nu" is, niet de functies intern.

Wijzigingen:
- parseRelativeDate(input, referenceDate?) - referenceDate parameter
- extractEntities(input, intent, referenceDate?) - doorgeeft aan parser
- API routes gebruiken new Date() als referenceDate

Verwijderd (YAGNI):
- lib/utils/server-date.ts - wrapper om new Date() was overbodig

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-02 08:49:20 +01:00
colinislit
6add89dc51 feat(cortex): Epic 5 - Integration & Polish complete (MVP DONE)
Epic 5 completes the Cortex V2 MVP with end-to-end integration:

E5.S1 - Feature Flag Guards
- ActionChainCard wrapped with CORTEX_MULTI_INTENT flag
- ClarificationCard wrapped with CORTEX_V2_ENABLED flag
- NudgeToast wrapped with CORTEX_NUDGE flag
- V1 UI remains functional when flags disabled

E5.S2 - Chain Execution Flow
- handleConfirmAction routes actions to artifacts via routeIntentToArtifact()
- Nudge evaluation triggered after successful action completion
- Sequential chain execution with auto-advance useEffect
- Chain auto-completes when all actions done

E5.S3 - Integration Tests (21 tests)
- Scenario 1: Simple input → Reflex handles (4 tests)
- Scenario 2: Multi-intent → Orchestrator handles (4 tests)
- Scenario 3: Context-dependent → Pronoun resolution (4 tests)
- Scenario 4: Wondzorg → Nudge suggestion (4 tests)
- Scenario 5: Graceful fallback (3 tests)
- Scenario 6: Chain building (2 tests)

E5.S4 - Demo Script
- 5-minute demo flow with exact phrases
- 5 scenes: Reflex speed, Multi-intent, Pronoun, Nudge, Clarification
- Backup scenarios documented
- Test phrases reference included

Files changed:
- components/cortex/chat/chat-panel.tsx (feature flags + execution)
- components/cortex/command-center/command-center.tsx (NudgeToast flag)
- lib/cortex/__tests__/cortex-v2.test.ts (NEW - 21 integration tests)
- docs/intent/demo-script-cortex-v2.md (NEW - demo documentation)
- docs/intent/bouwplan-cortex-v2.md (v1.5 - MVP complete)

MVP Status: 26/26 stories, 48/48 SP - 100% COMPLETE

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-01 13:16:20 +01:00
colinislit
4b759c9b3d feat(cortex): Epic 4 - Nudge MVP (Layer 3) complete
Proactive suggestions after successful actions - proof of concept.

E4.S1 - Protocol Rules (lib/cortex/nudge.ts)
- ProtocolRule and ProtocolCondition types
- Condition operators: equals, contains, matches, exists
- 2 hardcoded rules: wondzorg-controle, medicatie-controle

E4.S2 - evaluateNudge Function
- evaluateNudge(input) returns NudgeSuggestion[]
- checkCondition() helper for rule matching
- Priority sorting (high → medium → low)

E4.S3 - NudgeToast Component
- Countdown progress bar with auto-dismiss (5 min)
- Priority-based styling (low/medium/high)
- Accept and dismiss buttons
- Framer Motion animations

E4.S4 - Integration
- NudgeToast rendered in CommandCenter (fixed position)
- Trigger added in DagnotatieBlock after successful save
- Accept opens corresponding artifact with prefilled data

Demo flow:
1. Create dagnotitie with "wond" in content
2. Save → NudgeToast appears
3. Click "Ja, inplannen" → Appointment artifact opens

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-01 12:42:49 +01:00
colinislit
42d64761ec feat(cortex): Epic 3 - UI Components complete
Epic 3 delivers the visual layer for multi-intent flows and clarification:

E3.S1 - ActionChainCard (3 SP)
- Container for multi-intent chain display
- Header with AI/Local source badge and action count
- Original user input context
- Stacked ActionItems with Framer Motion animations
- Collapsible AI reasoning section
- Status-dependent styling (pending/executing/completed/partial/failed)

E3.S2 - ActionItem (2 SP)
- 6 status icons (pending, confirming, executing, success, failed, skipped)
- Dutch intent labels via shared intent-labels.ts
- Confidence badge with color coding (green ≥90%, amber ≥70%, red <70%)
- Entity summary formatting
- Confirmation buttons for confirming status
- Retry button for failed + recoverable actions

E3.S3 - ClarificationCard (2 SP)
- Amber-themed styling for question context
- Header with HelpCircle icon
- Original user input display
- Responsive options grid (2 cols desktop, 1 col mobile)
- Dismiss button and cancel link
- Framer Motion entry/exit animations

E3.S4 - ProcessingIndicator (1 SP)
- 3 variants: spinner, skeleton, pulse
- 3 sizes: sm, md, lg
- Configurable message
- InlineSpinner export for buttons

Integration in ChatPanel (v4.0):
- V2 store hooks for activeChain, pendingClarification
- Event handlers for confirm/skip/retry/dismiss
- Conditional rendering with AnimatePresence

New files:
- lib/cortex/intent-labels.ts
- components/cortex/chat/action-chain-card.tsx
- components/cortex/chat/action-item.tsx
- components/cortex/chat/clarification-card.tsx
- components/cortex/chat/processing-indicator.tsx

Modified:
- components/cortex/chat/chat-panel.tsx (v3.0 → v4.0)
- docs/intent/bouwplan-cortex-v2.md (v1.2 → v1.3)

Progress: 35/48 SP (73%) - E0, E1, E2, E3 complete

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-01 12:02:15 +01:00
colinislit
b36df63d03 feat(cortex): Epic 2 - Intent Orchestrator (Layer 2) complete
Implements AI-powered multi-intent classification for Cortex V2.
When Reflex Arc (Layer 1) detects complexity, it escalates to
the Orchestrator for intelligent classification using Claude 3.5 Haiku.

E2.S1 - System prompt for Orchestrator
- ORCHESTRATOR_SYSTEM_PROMPT constant with Dutch instructions
- Multi-intent detection (en, daarna, ook, eerst, vervolgens)
- Pronoun resolution rules (hij/zij → active patient)
- JSON-only output format specification

E2.S2 - Context formatting for AI
- formatContextForPrompt() with emoji structure
- Dutch labels for shifts and views
- Graceful null handling, token limiting (max 5 agenda, 3 recent)

E2.S3 - AI classification endpoint
- classifyWithOrchestrator() calling Claude 3.5 Haiku
- Builds IntentChain from AI response
- Tracks tokens used and processing time

E2.S4 - IntentChain parsing with Zod
- parseAIResponse() with Zod schema validation
- Strips markdown code blocks
- Partial extraction for malformed responses
- Graceful fallback to intent: 'unknown'

E2.S5 - POST /api/cortex/classify hybrid endpoint
- Reflex first, escalate to Orchestrator if needed
- Response includes handledBy: 'reflex' | 'orchestrator'
- Auth check, feature flag check, request validation

E2.S6 - Graceful fallback
- buildFallbackChain() with confidence cap (0.6)
- buildChainFromReflex() for simple chains
- classifyWithTimeout() wrapper (5s default)

New files:
- lib/cortex/orchestrator.ts (~780 lines)
- app/api/cortex/classify/route.ts (~180 lines)

Key deliverable: "Zeg Jan af en maak notitie" correctly
parsed into 2 actions in an IntentChain.

Progress: 27 SP / 48 SP (56%) - E0, E1, E2 complete

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-01 11:28:14 +01:00
colinislit
7df92dd2fb feat(blog): enhance blog functionality and SEO
- Added a new '/blog' route to middleware for improved navigation.
- Updated sitemap to dynamically include blog posts and series URLs.
- Enhanced blog page metadata with Open Graph and Twitter card information.
- Implemented structured data for blog posts and series to improve SEO.
- Removed outdated blog post "Week 1: De Kickoff" from content.
- Introduced optional OG image field in blog frontmatter for better sharing visuals.
2026-01-01 10:56:34 +01:00
colinislit
e7294e712f feat(navigation): add Blog link to Dutch navigation
- Introduced a new link for "Blog" in the navigation JSON file, enhancing user access to blog content.
2026-01-01 09:39:30 +01:00
colinislit
c1dc92035b feat(cortex): Epic 1 - Reflex Arc (Layer 1) classifier
Implement fast local intent classification with escalation-aware logic.
Target: <20ms processing time for simple commands.

E1.S1 - Pattern Matching
- New reflex-classifier.ts with 7 intent types
- Top-2 match tracking for ambiguity detection
- Confidence thresholds (0.7) and ambiguity threshold (0.1)

E1.S2 - Escalation Triggers
- Multi-intent detection: "en", "daarna", "eerst", "vervolgens"
- Context-dependent pronouns: "hij", "zij", "hem", "haar", "zijn"
- Relative time expressions: "morgen", "overmorgen", "volgende week"

E1.S3 - Ambiguity Detection
- Top-2 score comparison (delta < 0.1 → escalate)
- secondBestIntent and secondBestConfidence tracking
- Low confidence escalation (< 0.7)

E1.S4 - Unit Tests
- 25 tests covering all scenarios
- Performance test: 100 classifications in <1ms
- Test runner: pnpm tsx (no Jest/Vitest setup required)

New files:
- lib/cortex/reflex-classifier.ts
- lib/cortex/__tests__/reflex-classifier.test.ts

Run tests: pnpm tsx lib/cortex/__tests__/reflex-classifier.test.ts

Progress: 14 SP / 48 SP (29%) - E0 + E1 complete

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-31 16:24:33 +01:00
colinislit
ccdc425d78 docs(cortex): update Epic 0 status to Done in bouwplan
- Epic 0 status:  To Do →  Done
- All 5 stories (E0.S1-S5) marked as complete
- All done criteria checkboxes marked as checked

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-31 12:51:42 +01:00
colinislit
0215d7bb92 feat(cortex): update confidence thresholds and API endpoints for Cortex V2
- Adjusted confidence threshold for executing simple commands from >0.9 to >=0.7 in architecture documentation and code.
- Updated API endpoint paths from `/api/intent/*` to `/api/cortex/*` for intent classification and execution.
- Modified related tests to reflect the new confidence threshold and endpoint changes.

This update enhances the system's responsiveness to user commands while maintaining clarity in API structure.
2025-12-31 12:49:24 +01:00
colinislit
cf26022583 feat(cortex): Epic 0 - Foundation & Context voor V2 architectuur
Implementeert de basis voor de Cortex V2 three-layer architecture.

E0.S1 - CortexContext Types (lib/cortex/types.ts):
- EscalationReason type voor Reflex → Orchestrator
- LocalClassificationResult met ambiguity detection
- CortexContext voor AI classificatie context
- IntentChain en IntentAction voor multi-intent flows
- NudgeSuggestion voor proactieve suggesties
- CONFIDENCE_THRESHOLD (0.7) en AMBIGUITY_THRESHOLD (0.1)
- getCurrentShift() utility (DRY - herbruikbaar)

E0.S2 - Context API (app/api/cortex/context/route.ts):
- GET endpoint voor huidige context
- Haalt agenda vandaag op uit database
- Retourneert CortexContext object

E0.S3 - Feature Flags (lib/config/feature-flags.ts):
- CORTEX_V2_ENABLED, CORTEX_MULTI_INTENT
- CORTEX_NUDGE, CORTEX_LOGGING
- isFeatureEnabled() helper
- Dev mode: default true

E0.S4 - CortexStore V2 (stores/cortex-store.ts):
- Types geïmporteerd uit lib/cortex (DRY)
- ChatEntities type voor AI responses (string-based)
- V2 state: context, activeChain, chainHistory, suggestions
- V2 actions: chain management, nudge management, clarification

E0.S5 - Classification Logging (lib/cortex/logger.ts):
- PII sanitization (BSN, tel, namen, email)
- logClassification(), logEscalation(), logNudge()
- logPerformance() met threshold checks

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-31 12:46:35 +01:00
colinislit
06287d49f4 refactor(login): update interface preference from 'swift' to 'cortex'
- Changed default interface preference in LoginForm component from 'klassiek' to 'cortex'.
- Updated redirect path logic to reflect the new 'cortex' preference.
- Modified button label and state management to align with the new interface preference terminology.
- Adjusted type definition for InterfacePreference to include 'cortex' instead of 'swift'.
2025-12-31 10:08:22 +01:00
colinislit
26ed58b7ff docs(cortex): add PRD, TO and rename swift → cortex
New documents:
- prd-cortex-v2.md: Product Requirements Document with MVP scope,
  user flows, success criteria, and roadmap
- to-cortex-v2.md: Technical Design with three-layer architecture,
  API design, error handling, and logging

Renamed files (swift → cortex):
- architecture-swift-cortex-v2.md → architecture-cortex-v2.md
- fo-swift-intent-system-v2.md → fo-cortex-intent-system-v2.md
- haalbaarheidsanalyse-swift-cortex-v2.md → haalbaarheidsanalyse-cortex-v2.md
- review-swift-cortex-v2.md → review-cortex-v2.md

Updated content:
- All swift references replaced with cortex
- FO: confidence threshold 0.9 → 0.7 (industry standard)
- TO v1.1: Added error handling, input sanitization, improved
  suïcidaliteit regex, model version note
- Legacy docs: Added note about swift → cortex rename

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-30 10:22:22 +01:00
colinislit
2170b23348 refactor: rename swift → cortex in code and documentation
Complete rename of "swift" terminology to "cortex" across the codebase:

Code Changes:
- Rename directories: lib/swift → lib/cortex, components/swift → components/cortex
- Rename API routes: /api/swift/* → /api/cortex/*
- Rename page routes: /epd/swift → /epd/cortex
- Rename store: swift-store.ts → cortex-store.ts

Type Renames:
- SwiftIntent → CortexIntent
- SwiftStore → CortexStore
- useSwiftStore → useCortexStore
- SwiftContext → CortexContext
- useSwiftVoice → useCortexVoice

Documentation Updates (docs/intent/):
- Safety Net → Nudge (Layer 3 rename)
- SafetySuggestion → NudgeSuggestion
- evaluateSafetyNet → evaluateNudge
- SWIFT_* feature flags → CORTEX_*
- All path references updated to match new structure

Files affected: 47 files, ~700 lines changed

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-30 09:18:06 +01:00
colinislit
c8aaba657e refactor(swift): update references from Medical Scribe to Swift Assistent
- Updated comments and documentation to reflect the new branding of the chat API and related components.
- Renamed functions and variables to align with the Swift Assistent terminology.
- Enhanced UI components with animations using Framer Motion for a smoother user experience.
- Removed outdated architecture documentation related to the Medical Scribe system.

This change is part of the transition to the Swift Assistent branding, ensuring consistency across the application.
2025-12-29 22:40:34 +01:00
colinislit
94aab93f1c feat: wire agenda artifacts 2025-12-28 14:54:32 +01:00
colinislit
14a9d34337 feat(swift): voeg chat orchestration toe (E5)
Epic 5 compleet: Chat orchestration voor Swift Agenda Planning.
Alle agenda intents worden nu correct gerouteerd naar AgendaBlock
met user-friendly error handling en fallback opties.

E5.S1 - Action Routing (2 SP)
- routeIntentToArtifact() functie in action-parser
- Maps agenda intents naar juiste AgendaBlock mode
- Confidence threshold enforcement (< 0.7 → fallback)
- Required entity validation (patient voor create, identifier voor reschedule)
- Command-input gebruikt nieuwe routing ipv legacy openBlock
- Migratie naar modern artifact systeem (openArtifact)

E5.S2 - Chat Prompt Update (2 SP)
- 4 agenda intents toegevoegd aan Swift chat system prompt
- agenda_query: afspraken opvragen op datumrange
- create_appointment: nieuwe afspraak maken (required: patient, datetime)
- cancel_appointment: afspraak annuleren (disambiguation support)
- reschedule_appointment: afspraak verzetten (required: identifier)
- Entity extraction rules gedocumenteerd (dateRange, datetime, identifier)
- 4 complete voorbeelden met JSON action format
- Clarification questions voor incomplete data
- Prompt size: ~325 → ~525 regels (+60%)

E5.S3 - Error States (2 SP)
- AgendaErrorState component voor full-page errors
- AgendaErrorAlert component voor inline form errors
- getUserFriendlyMessage() vertaalt technical → user-friendly Dutch
- Auto-redirect bij auth errors (401 → /login)
- Fallback link naar /epd/agenda in alle error states
- Context-aware messaging (query/create/cancel/reschedule)
- Retry functionaliteit voor recoverable errors
- Dev-only technical details collapsible

Error message mapping:
- 401 → "Je sessie is verlopen. Log opnieuw in." + auto-redirect
- 403 → "Je hebt geen toegang tot deze afspraak."
- 404 → "De gevraagde afspraak kon niet worden gevonden."
- 500 → "Er ging iets mis op de server. Probeer het opnieuw."
- Network → "Geen internetverbinding. Controleer je netwerkverbinding."
- Timeout → "De aanvraag duurde te lang. Probeer het opnieuw."

Components updated:
- command-input: gebruikt routeIntentToArtifact + openArtifact
- agenda-create-form: gebruikt AgendaErrorAlert met fallback link
- chat/route: uitgebreide system prompt met agenda sectie

Nieuwe files:
- lib/swift/action-parser.ts: routeIntentToArtifact() functie
- components/swift/artifacts/blocks/agenda-error-state.tsx (225 regels)
- docs/swift/implementation-e5-s1-action-routing.md
- docs/swift/implementation-e5-s2-chat-prompt.md
- docs/swift/implementation-e5-s3-error-states.md

Documentatie:
- Bouwplan bijgewerkt: Epic 5 → Done
- 3 implementation docs met API specs en testing scenarios
- Error handling best practices gedocumenteerd

Progress: 48 SP / 51 SP (94%) - Epic 6 (QA) remaining

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 22:44:18 +01:00
colinislit
a6b63665e1 feat(swift): implement agenda planning module (Epic 4 UI)
- Add AgendaBlock core component with list, create, cancel, reschedule modes
- Implement AgendaListView with patient/type/location details and actions
- Implement AgendaCreateForm with fuzzy patient search and validation
- Implement AgendaCancelView with disambiguation support
- Implement AgendaRescheduleForm with date/time picker
- Integrate with server actions (create, cancel, reschedule)
- Add radio-group UI component
- Update documentation and status
2025-12-27 22:29:11 +01:00
colinislit
0031bd5fd1 feat(swift): voeg date/time parsing toe (E2)
Epic 2 compleet: NLP-helpers voor datum en tijd interpretatie.

Implementatie:
- parseRelativeDate(): ondersteunt "vandaag", "morgen", "deze week",
  weekdagen (maandag-zondag), en absolute datums (30 december, 28-12-2024)
- parseTime(): ondersteunt "14:00", "14", "half drie", "kwart voor drie",
  en natuurlijke taal tijdsaanduidingen
- combineDatetime(): combineert datum + tijd naar ISO string
- isNotInPast(): validatie voor toekomstige datums
- isDateRange(): type guard voor datum ranges

Integratie:
- Entity extractor gebruikt date/time parser voor agenda intents
- Normaliseert ruwe strings ("morgen", "14:00") naar Date objecten
- Ondersteunt Nederlandse tijdsaanduidingen

Tests & validatie:
- Unit tests voor alle parser functies
- Verify script voor handmatige testing
- Review document met bevindingen en suggesties

Story points: 7 SP (E2.S1: 3, E2.S2: 2, E2.S3: 2)
2025-12-27 22:14:22 +01:00
colinislit
d2ffccc22b feat(swift): voeg agenda backend API's toe (E3)
Epic 3 compleet: Backend integratie voor Swift Agenda Planning.

Nieuwe endpoints:
- GET /api/swift/agenda - Query afspraken op datumrange
- POST /api/swift/agenda/create - Nieuwe afspraak aanmaken
- POST /api/swift/agenda/cancel - Afspraak annuleren
- POST /api/swift/agenda/reschedule - Afspraak verzetten
- GET /api/swift/patients/search - Fuzzy patiënt zoeken

Alle endpoints bevatten:
- Supabase authenticatie + resource ownership checks
- Zod validatie met Nederlandse foutmeldingen
- Hergebruik van bestaande agenda server actions

Test documentatie: docs/swift/test-plan-epic3-backend.md

Progress: 3/7 Epics compleet (E0, E1, E2, E3)
Story points: 11 SP (E3.S1: 3, E3.S2: 3, E3.S3: 3, E3.S4: 2)
2025-12-27 22:12:01 +01:00
colinislit
6460b4361f feat: add agenda intent scaffolding 2025-12-27 21:46:24 +01:00
colinislit
5b27a3b538 docs: complete agenda planning epic 0 2025-12-27 21:13:27 +01:00
colinislit
da76336d83 docs: add swift agenda planning build plan 2025-12-27 21:08:25 +01:00
colinislit
43467f07fa feat: show patient dashboard artifact on selection 2025-12-27 20:50:39 +01:00
colinislit
eed3c8c80c fix: point swift backlink to epd clients 2025-12-27 20:02:41 +01:00
colinislit
812c41a042 feat: split swift into standalone module 2025-12-27 19:56:24 +01:00
colinislit
0f7c8f00be docs(swift): Epic 5 status update - voortgang 87%
Bouwplan v3 bijgewerkt met correcte status na Epic 5 completion:

Status Updates:
- Epic 3 header: IN PROGRESS → COMPLEET 
- Epic 5 header: toegevoegd COMPLEET status 

Voortgang Correcties:
- Stories: 24/31 compleet, 3 geskipt = 27 done (was: 26/31)
- Story Points: 71 SP / 82 SP = 87% (ongewijzigd, correct)
- Geannuleerde SP: 1+3+3 = 7 SP (was: 3 SP)

Epic 5 Samenvatting Toegevoegd:
- Status: 5/5 stories compleet (13 SP)
- Features: AI-filtering psychiater, linked evidence UI, voice input, error handling, polish
- Git commits: c6616d8, adf6c3f, 1bab375, 1ecc8f9, 60afb17
- Files: overdracht.ts, overdracht-prompt.ts, overdracht-block.tsx, linked-evidence.tsx, error-handler.ts, offline-banner.tsx

Huidige Status:
 Epics 0-5 compleet (27 stories done, 71 SP)
 Epic 6 te doen (4 stories, 8 SP)

Voortgang: 87% - Ready voor Epic 6 (Testing & Refinement)!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 19:19:15 +01:00
colinislit
60afb175c5 docs(swift): Epic 5 COMPLEET! 🎉 E5.S5 polish & animations (87% total)
Bouwplan progress update: 71 SP / 82 SP (87%)

🎉 **EPIC 5 COMPLEET** - AI-Filtering & Polish (13 SP / 13 SP = 100%)

Updates:
- Epic 5 status: 4/5 → 5/5 stories  **COMPLEET**
- Total progress: 26/31 stories (was 25/31)
- Story points: 71/82 SP = 87% (was 70/82 = 85%)
- E5.S5 status: 

E5.S5 was al volledig geïmplementeerd verspreid over Epics 2-5:

**Smooth Transitions (14 components):**
- transition-colors, transition-all in alle interactive elements
- Button/input hover + focus states
- artifact-enter animation (200ms ease-out)
- Reduced motion support

**Loading States (6 components):**
- CommandInput: isProcessing met Loader2
- DagnotatieBlock: isSubmitting
- OverdrachtBlock: isLoadingPatients
- ZoekenBlock: isSearching
- ChatPanel: isStreaming
- LinkedEvidence: popover loading

**Toast Confirmations:**
- DagnotatieBlock: "Dagnotitie opgeslagen" + smooth close (500ms)
- Error toasts met getErrorInfo() Nederlandse berichten
- All blocks: safeFetch error handling

**Animations:**
- @keyframes artifact-enter (translateX 100% → 0%)
- @keyframes float (badges)
- Reduced motion: animations → none
- Loader2 animate-spin

Deliverables section toegevoegd met:
- 5 implementation secties gedocumenteerd
- 11 deliverables
- 10 acceptatiecriteria
- Technical details (durations, easing, sizes)
- Status: "AL GEÏMPLEMENTEERD (Epics 2-5)"

🎯 **Epic 5 Samenvatting:**
- E5.S1 (5 SP): AI-filtering psychiater 
- E5.S2 (3 SP): Linked evidence UI 
- E5.S3 (2 SP): Voice input integratie 
- E5.S4 (2 SP): Error states & offline 
- E5.S5 (1 SP): Polish & animations 

Voortgang: 87% compleet - Alleen Epic 6 (Testing & Refinement) nog te doen!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 19:11:09 +01:00
colinislit
1ecc8f93c1 docs(swift): mark E5.S4 as complete (already implemented in E5.S2)
Bouwplan progress update: 70 SP / 82 SP (85%)

Updates:
- Epic 5 status: 3/5 → 4/5 stories (12 SP compleet)
- Total progress: 25/31 stories (was 24/31)
- Story points: 70/82 SP = 85% (was 68/82 = 83%)
- E5.S4 status: 

E5.S4 was al volledig geïmplementeerd in E5.S2:
- error-handler.ts (301 regels) met isOffline(), getErrorInfo(), safeFetch(), retryFetch()
- offline-banner.tsx (72 regels) met OfflineBanner component + useOffline hook
- CommandCenter: OfflineBanner integration
- ContextBar: margin fix (marginTop: '40px' when offline)
- ChatPanel: error messages (type: 'error')
- All blocks: safeFetch + getErrorInfo error handling

Deliverables section toegevoegd met:
- Bestaande implementatie details (3 secties)
- 11 deliverables gedocumenteerd
- 10 acceptatiecriteria
- Technical details (timeout, retry logic, event listeners)
- Status: "AL GEÏMPLEMENTEERD IN E5.S2"

Voortgang: 85% compleet - Epic 5 4/5 stories done! Laatste story: E5.S5 (1 SP)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 18:57:22 +01:00
colinislit
1bab37592b docs(swift): mark E5.S3 as complete (already implemented in E2)
Bouwplan progress update: 68 SP / 82 SP (83%)

Updates:
- Epic 5 status: 2/5 → 3/5 stories (10 SP compleet)
- Total progress: 24/31 stories (was 23/31)
- Story points: 68/82 SP = 83% (was 66/82 = 80%)
- E5.S3 status: 

E5.S3 was al volledig geïmplementeerd in Epic 2:
- use-swift-voice.ts hook (116 regels)
- CommandInput voice integratie
- Mic button rechts van input
- Live transcript in input field
- Waveform visualization
- Deepgram streaming (nl, nova-2, 2000ms endpointing)

Deliverables section toegevoegd met:
- Bestaande implementatie details
- Code references (regelnu mmers)
- Technical details (base text tracking, interim/final logic)
- 8 acceptatiecriteria gedocumenteerd
- Status: "AL GEÏMPLEMENTEERD IN E2"

Voortgang: 83% compleet - Epic 5 3/5 stories done!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 18:51:51 +01:00
colinislit
41acfabe4b docs(swift): update bouwplan met E5.S2 completion
Bouwplan progress update: 66 SP / 82 SP (80%)

Updates:
- Epic 5 status: 1/5 → 2/5 stories (8 SP compleet)
- Total progress: 23/31 stories (was 22/31)
- Story points: 66/82 SP = 80% (was 63/82 = 77%)
- E5.S2 status: 

E5.S2 Deliverables section:
-  Alle implementation details gedocumenteerd
- Git commit hash toegevoegd (adf6c3f)
- Code voorbeelden: LinkedEvidence + enrichWithSourceData
- File change statistics toegevoegd (+231/-4)
- 10 acceptatiecriteria gedocumenteerd

Voortgang: 80% compleet - Epic 5 2/5 stories done!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 18:39:54 +01:00
colinislit
adf6c3fb96 feat(swift): implementeer linked evidence UI voor overdracht (E5.S2)
E5.S2 compleet: Bronnotitie links met hover preview in OverdrachtBlock.
Voortgang: 66 SP / 82 SP (80%) - Epic 5 40% compleet!

Implementatie:
- Bronverwijzingen nu klikbaar met hover popover voor volledige content
- Source data enrichment in API response
- Type-specific content display (observaties, rapportages, risico's)
- Visual feedback met icons en kleuren per bron type

Components & Types:
- LinkedEvidence component (160 regels) - Reusable popover voor alle bron types
- Aandachtspunt type extended met optionele sourceData field
- enrichWithSourceData() functie in API route (48 regels)

LinkedEvidence Features:
- Hover popover met volledige bron content
- Type-specific icons: Activity (observatie), FileText (rapportage), AlertTriangle (risico)
- Click/hover trigger met underline-dotted styling
- ExternalLink icon voor visual affordance
- Popover positioning: top-start voor beste UX

Source Data per Type:
- Observaties: value + unit + interpretation (HH/H/N/L/LL) met kleuren
- Rapportages/Verpleegkundig: content + createdBy
- Risico's: riskLevel + rationale met severity kleuren

API Enrichment Logic:
- enrichWithSourceData() lookup in context (vitals, reports, risks)
- Source data toegevoegd aan aandachtspunten vóór response
- Type-safe matching op bron.id en bron.type
- Backwards compatible: werkt met/zonder sourceData

UI/UX Improvements:
- Color-coded interpretations: Red (HH/LL kritiek), Amber (H/L), Teal (N)
- Color-coded risk levels: Red (zeer hoog/hoog), Amber (gemiddeld), Teal (laag)
- Formatted text display met bg-slate-50 border
- Responsive popover met max-width 96 (384px)
- Fallback: geen sourceData = plain text zonder popover

Integration in OverdrachtBlock:
- AandachtspuntItem gebruikt LinkedEvidence component
- Replaced: "bron.label • bron.datum" plain text
- Now: LinkedEvidence met hover preview

Files Changed:
- lib/types/overdracht.ts: +12 lines (sourceData interface)
- app/api/overdracht/generate/route.ts: +58 lines (enrichWithSourceData)
- components/swift/blocks/overdracht-block.tsx: +1/-3 lines (LinkedEvidence import/usage)
- components/swift/shared/linked-evidence.tsx: +160 lines (NEW)

Technical Details:
- Popover from shadcn/ui (@/components/ui/popover)
- Icons from lucide-react (Activity, FileText, AlertTriangle, ExternalLink)
- Type guards voor safe property access (sourceData?.value)
- Underline decoration-dotted cursor-help voor accessibility

Testing:
- Build succesvol (pnpm build)
- /epd/swift: 143 kB (+24 kB door LinkedEvidence component)
- Geen nieuwe type errors
- Popover trigger werkt met keyboard (accessible)

Voortgang: 66 SP / 82 SP (80%) - E5.S2 compleet (3 SP)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 18:38:45 +01:00
colinislit
422b5bd20d docs(swift): update bouwplan met E5.S1 completion
Bouwplan progress update: 63 SP / 82 SP (77%)

Updates:
- Epic 5 status: To Do → In Progress (1/5 stories, 5 SP compleet)
- Total progress: 22/31 stories (was 21/31)
- Story points: 63/82 SP = 77% (was 58/82 = 71%)
- E5.S1 status: 

E5.S1 Deliverables section:
-  Alle checkboxes gemarkeerd als compleet
- Git commit hash toegevoegd (c6616d8)
- File change statistics toegevoegd (+104/-8)
- Implementatie details gedocumenteerd

Voortgang: 77% compleet - Epic 5 in progress!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 17:46:04 +01:00
colinislit
c6616d85b2 feat(swift): implementeer AI-filtering psychiater voor overdracht (E5.S1)
E5.S1 compleet: AI filtert op behandelrelevantie voor psychiaters.
Voortgang: 56 SP / 72 SP (78%) - Epic 5 in progress!

Implementatie:
- Twee-staps filtering: Server (include_in_handover=true) → AI (psychiater: behandelrelevant)
- Role toggle UI: Verpleegkundige/Psychiater knoppen in OverdrachtBlock
- buildSystemPrompt(role) functie met psychiater-specifieke filtering regels
- filterForRole parameter toegevoegd aan GenerateOverdrachtSchema
- API route verwerkt role parameter en stuurt door naar Claude AI

Psychiater filtering regels:
 WEL RELEVANT:
- Medicatie-issues: weigering, bijwerkingen, dosisaanpassingen
- Stemming/gedrag: veranderingen, afwijkend gedrag, agitatie
- Risico-signalen: suïcidaliteit, automutilatie, agressie
- Psychotische symptomen: wanen, hallucinaties
- Crisis/dwang: separatie, fixatie, dwangmedicatie
- Afwijkende vitals: HH, LL met behandelimpact

 FILTER UIT:
- Routine medicatie ("volgens schema", "zonder problemen")
- ADL activiteiten (douchen, eten) tenzij significant afwijkend
- Sociale activiteiten ("groepstherapie", "gesprek gehad")
- Standaard observaties ("rustige dag", "geen bijzonderheden")
- Routine vitals (normaal bereik, N interpretatie)
- Dagstructuur ("dagprogramma gevolgd")

UI/UX verbeteringen:
- Role toggle met 2 knoppen (verpleegkundige/psychiater)
- Visual hints: "Alle gemarkeerde items" vs "Behandelrelevante items"
- Dynamic description tekst onder toggle
- filterRole state + useCallback dependency update

Files Changed:
- lib/types/overdracht.ts: +1 line (filterForRole in schema)
- lib/ai/overdracht-prompt.ts: +52 lines (buildSystemPrompt functie)
- app/api/overdracht/generate/route.ts: +8/-8 lines (role parameter)
- components/swift/blocks/overdracht-block.tsx: +43 lines (UI + logic)

Technische details:
- filterForRole default: 'verpleegkundige'
- Psychiater max: 3 aandachtspunten, 2 actiepunten
- Verpleegkundige max: 5 aandachtspunten, 3 actiepunten
- Role parameter propageert van UI → API → Claude prompt

Testing:
- Build succesvol (pnpm build)
- Geen nieuwe type errors
- UI toggle functioneel

Voortgang: 56 SP / 72 SP (78%) - E5.S1 compleet (5 SP)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 17:44:09 +01:00
colinislit
03f252d162 docs(swift): E5.S1 implementatie details toegevoegd aan bouwplan
Epic 5.S1 (AI-filtering psychiater) volledig uitgewerkt met Swift-specifieke implementatie.

Updates:
- Context: OverdrachtBlock is Swift artifact (niet EPD pagina)
- Role toggle UI: Verpleegkundige vs Psychiater selector
- API updates: filterForRole parameter in schema + route
- AI prompt: buildSystemPrompt(role) met psychiater filtering
- Filtering logic: 2-stage (server: include_in_handover, AI: behandelrelevantie)
- Deliverables checklist: 10 items
- Acceptatiecriteria: 7 criteria

Psychiater filtering rules:
 WEL: medicatie-issues, gedrag, risico, psychose, crisis, afwijkende vitals
 UIT: routine medicatie, ADL, sociale activiteiten, standaard observaties

Technische details:
- lib/types/overdracht.ts: GenerateOverdrachtSchema update
- lib/ai/overdracht-prompt.ts: buildSystemPrompt() functie
- app/api/overdracht/generate/route.ts: callClaudeAPI(context, role)
- components/swift/blocks/overdracht-block.tsx: filterRole state + toggle UI

Output verschil:
- Verpleegkundige: 5 aandachtspunten, 3 actiepunten (volledig)
- Psychiater: 2-3 aandachtspunten, 1-2 actiepunten (behandelrelevant)

Ready voor implementatie E5.S1 (5 SP).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 17:02:08 +01:00
colinislit
428dbe8515 docs(swift): Epic 4 status en samenvatting bijgewerkt
Epic 4 header en samenvatting compleet gemaakt voor consistentie.

Updates:
- Epic 4 header: " COMPLEET" toegevoegd
- Uitgebreide Epic 4 samenvatting toegevoegd
- Overzicht belangrijkste features (tabs, lifecycle, animaties)
- Git commits overzicht (855744c, f6c422b, a10a4c3)
- Files gewijzigd lijst
- Voortgang status: 58 SP / 82 SP (71%)

Consistent met Epic 3 documentatie stijl.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 16:41:40 +01:00
colinislit
a10a4c3813 feat(swift): implementeer slide-in animaties + Epic 4 compleet (E4.S3)
Epic 4 volledig afgerond! Artifact systeem compleet met tabs, lifecycle, en animaties.
Voortgang: 58 SP / 82 SP (71%) - 21/31 stories compleet, 3 geskipt

E4.S3 - Slide-in Animatie (2 SP)
- artifact-enter keyframes in globals.css (200ms ease-out)
- Slide van rechts: translateX(100%) → translateX(0) met opacity fade
- Reduced motion support: animation: none bij prefers-reduced-motion
- ArtifactContainer: artifact-enter class op content wrapper
- Key prop (activeArtifact.id) triggert re-animation bij switch
- Smooth visuele feedback bij artifact opening/switching
- Build succesvol zonder errors

E4.S4 - GESKIPT (Placeholder State)
- Placeholder al volledig geïmplementeerd in E4.S1
- Bevat emoji (📋), titel, en voorbeelden zoals gespecificeerd
- 3 SP geannuleerd (totaal nu 82 SP i.p.v. 85 SP)

Epic 4 Samenvatting:
-  E4.S1: ArtifactContainer met tabs (5 SP)
-  E4.S2: Lifecycle management (3 SP)
-  E4.S3: Slide-in animaties (2 SP)
-  E4.S4: Placeholder (geskipt, in E4.S1)

Components Updated:
- app/globals.css: artifact-enter keyframes + reduced motion support
- artifact-container.tsx: animatie class op wrapper met key prop

Documentatie:
- Bouwplan bijgewerkt naar v3.0 (Epic 4 compleet)
- E4.S3 deliverables gedocumenteerd
- E4.S4 skip rationale toegevoegd
- Voortgang: 71% compleet (58/82 SP)
- Epic overzicht: 4/6 epics compleet

Volgende Epic: E5 (AI-Filtering & Polish) - 13 SP

🎉 Epic 4 compleet! Artifact systeem volledig functioneel!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 16:39:46 +01:00
colinislit
f6c422bb14 feat(swift): implementeer artifact lifecycle management (E4.S2)
Epic 4 Story 2 compleet: Meerdere artifacts met open/close/switch werken!

E4.S2 - Artifact Lifecycle Management (3 SP)
- Store state: openArtifacts[], activeArtifactId
- Store actions met max 3 artifacts logica
- ArtifactArea refactor naar ArtifactContainer
- CommandCenter integration met nieuwe artifact system

Store Updates (stores/swift-store.ts):
- openArtifacts: Artifact[] — Array van open artifacts
- activeArtifactId: string | null — Currently active artifact
- Initial state: [], null

Store Actions:
```typescript
openArtifact(artifact: Omit<Artifact, 'id' | 'createdAt'>) {
  // Auto-generate ID + timestamp
  // Max 3 artifacts: remove oldest if at capacity
  // Set new artifact as active
}

closeArtifact(id: string) {
  // Filter out artifact
  // Auto-switch to last remaining if closing active
}

switchArtifact(id: string) {
  // Verify artifact exists
  // Set activeArtifactId
}

closeAllArtifacts() {
  // Clear all artifacts + active ID
}
```

Features:
- Max 3 artifacts enforced (oldest removed at capacity)
- Auto-switch when closing active artifact
- Console logging voor debugging
- ID generation met crypto.randomUUID()
- Timestamp tracking met createdAt

Components Updated:
- components/swift/artifacts/artifact-area.tsx (30 regels)
  - Simplified: alleen ArtifactContainer rendering
  - Props: openArtifacts, activeArtifactId, switchArtifact, closeArtifact

- components/swift/command-center/command-center.tsx
  - openArtifact() i.p.v. openBlock()
  - getArtifactTitle() voor dynamic titles
  - Escape: closeAllArtifacts() i.p.v. closeBlock()
  - Artifact opening met title generation

Integration Flow:
1. Chat: AI genereert action met artifact data
2. ChatPanel: setPendingAction(action)
3. CommandCenter: useEffect detecteert pendingAction
4. CommandCenter: getArtifactTitle(type, prefill)
5. CommandCenter: openArtifact({ type, prefill, title })
6. Store: Auto-generate ID, check max 3, add to array
7. ArtifactArea: Renders ArtifactContainer met artifacts
8. ArtifactContainer: Shows tabs (if >1), renders active block

Console Logging:
- "[Store] Max 3 artifacts reached, removing oldest"
- "[Store] Opening artifact: dagnotitie Dagnotitie - Jan"
- "[Store] Closing artifact: [id] New active: [id]"
- "[Store] Switching to artifact: [id]"
- "[Store] Cannot switch to artifact: [id] (not found)"

Build Status:
-  pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)

Voortgang: 56 SP / 85 SP (66%) - 18/31 stories compleet, 2 geskipt

Next: E4.S3 (Slide-in animatie) - 200ms ease-out transitions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 16:33:56 +01:00
colinislit
855744c927 feat(swift): implementeer ArtifactContainer met tabs (E4.S1)
Epic 4 Story 1 compleet: Basis structuur voor meerdere artifacts met tabs.

E4.S1 - ArtifactContainer Component (5 SP)
- Artifact interface gedefineerd in store
- ArtifactTab component met active state en close button
- ArtifactContainer met conditional tab rendering
- Helper functies voor artifact rendering en titels

Nieuwe Components:
- components/swift/artifacts/artifact-tab.tsx (60 regels)
  - Tab UI met title, active state, close button
  - Hover effects en opacity animations
  - Min/max width, title truncation met tooltip
  - Stop propagation op close click

- components/swift/artifacts/artifact-container.tsx (127 regels)
  - Props: artifacts[], activeArtifactId, onSelect, onClose
  - Tabs alleen bij >1 artifact
  - renderArtifactBlock(): switch op artifact type
  - getArtifactTitle(): user-friendly titles met patient naam
  - Placeholder state wanneer geen artifacts

Artifact Interface:
```typescript
interface Artifact {
  id: string;
  type: BlockType;
  prefill: BlockPrefillData;
  title: string;
  createdAt: Date;
}
```

Features:
- Tab rendering: alleen bij meerdere artifacts
- Active tab styling: amber-500 border bottom
- Close button: opacity 0 → 100 on hover/active
- Title generation: "Dagnotitie - Jan" voor context
- Block rendering: dagnotitie, zoeken, overdracht, fallback
- Placeholder: "Artifacts verschijnen hier" met voorbeelden
- Responsive: min-w-[140px] max-w-[200px] per tab

Tab Styling:
- Active: bg-white + border-b-2 border-b-amber-500
- Hover: bg-slate-50
- Close button: group-hover:opacity-100
- Text: text-sm font-medium truncate

Build Status:
-  pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)

Note: E4.S1 definieert structuur. E4.S2 voegt store management toe
(openArtifacts[], activeArtifactId, openArtifact(), closeArtifact()).

Voortgang: 53 SP / 85 SP (62%) - 17/31 stories compleet, 2 geskipt

Next: E4.S2 (Artifact lifecycle management) - Store state & actions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 16:29:01 +01:00
colinislit
3814189934 feat(swift): implementeer artifact opening from chat (E3.S6) 🎉
Epic 3 Story 6 compleet: Artifacts openen automatisch vanuit chat!
🎉 EPIC 3 COMPLEET - Medical Scribe Chat werkt end-to-end!

E3.S6 - Artifact Opening from Chat (2 SP)
- PendingAction state triggers artifact opening
- useEffect in CommandCenter luistert naar pendingAction
- Automatische block opening met prefill data
- Visual flow: Chat → AI → Action → Artifact verschijnt rechts

Components Updated:
- components/swift/artifacts/artifact-area.tsx (86 regels)
  - Renders DagnotatieBlock, ZoekenBlock, OverdrachtBlock
  - Placeholder state wanneer geen block actief
  - Conditional rendering based on activeBlock state

- components/swift/command-center/command-center.tsx
  - useEffect voor pendingAction handling
  - openBlock(type, prefill) aanroep
  - setPendingAction(null) cleanup
  - Console logging voor debugging

Artifact Opening Flow:
1. User: "Notitie voor Jan: medicatie gegeven"
2. AI response met JSON action (confidence 0.95)
3. ChatPanel: parseActionFromResponse()
4. ChatPanel: setPendingAction(action) if confidence ≥ 0.7
5. CommandCenter: useEffect triggers op pendingAction
6. CommandCenter: openBlock('dagnotitie', { patientName: 'Jan', ... })
7. ArtifactArea: Renders DagnotatieBlock met prefill
8. setPendingAction(null) cleanup

Features:
- Automatische artifact opening bij high confidence (≥0.7)
- Prefill data van AI naar block (patientName, category, content, etc.)
- Console logging voor debugging:
  - "[CommandCenter] Processing pending action: {...}"
  - "[CommandCenter] Opening artifact: dagnotitie with prefill: {...}"
- Placeholder state met voorbeelden wanneer geen artifact actief
- Overflow-y-auto voor scrollable artifacts

Blocks Supported:
- dagnotitie → DagnotatieBlock
- zoeken → ZoekenBlock
- overdracht → OverdrachtBlock
- fallback → FallbackPicker

Build Status:
-  pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)

Epic 3 Summary (Chat API & Medical Scribe):
-  E3.S1 — Chat API endpoint skeleton (3 SP)
-  E3.S2 — Streaming response logic (5 SP)
-  E3.S3 — Medical scribe system prompt (3 SP)
-  E3.S4 — Intent detection in response (5 SP)
-  E3.S5 — Frontend streaming (GESKIPT - 3 SP)
-  E3.S6 — Artifact opening from chat (2 SP)

Epic 3 Stats: 5/6 stories (18 SP), 1 geskipt (3 SP)

Voortgang: 48 SP / 85 SP (56%) - 16/31 stories compleet, 2 geskipt

Next Epic: E4 (Artifact Area & Tabs) - Meerdere artifacts, tabs, animaties

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 16:23:00 +01:00
colinislit
5b10176a39 docs(swift): skip E3.S5 - streaming logica al in ChatPanel
E3.S5 (Frontend streaming handling) geskipt:
- useChatStream hook niet nodig (YAGNI)
- Streaming logica al werkend in ChatPanel (E3.S2)
- Geen andere components gebruiken streaming
- E3.S6 dependencies aangepast: nu E3.S4 i.p.v. E3.S5

Status update:
- Epic 3: 5/6 stories (4 compleet, 1 geskipt, 1 to do)
- Voortgang: 15/31 compleet, 1 geskipt (46 SP / 85 SP = 54%)
- Next: E3.S6 (Artifact opening) - laatste story Epic 3!
2025-12-27 16:19:13 +01:00
colinislit
9b85448a43 feat(swift): implementeer intent detection & action parsing (E3.S4)
Epic 3 Story 4 compleet: AI action objects worden geparsed en gevalideerd.

E3.S4 - Intent Detection in Response (5 SP)
- Action parser met JSON extraction uit markdown code blocks
- Zod validatie voor action schema (intent, entities, confidence, artifact)
- Confidence-based artifact opening (≥0.7 threshold)
- Visual feedback met action badges in chat messages
- Console logging voor debugging

Nieuwe Components:
- lib/swift/action-parser.ts (149 regels)
  - parseActionFromResponse(): Extract & validate JSON actions
  - extractJsonBlock(): Regex matching voor ```json blocks
  - removeJsonBlocks(): Clean text zonder JSON
  - shouldOpenArtifact(): Confidence check (≥0.7)
  - getConfidenceLabel(): "Zeer zeker", "Redelijk zeker", etc.
  - validateArtifactType(): Intent/artifact type matching

Components Updated:
- components/swift/chat/chat-panel.tsx
  - Action parsing in onDone callback
  - setPendingAction voor artifact opening (E3.S6)
  - Console logging: "[ChatPanel] Action detected"

- components/swift/chat/chat-message.tsx
  - Action badge met Sparkles icon
  - Intent label (Dagnotitie, Patiënt zoeken, Overdracht)
  - CheckCircle icon voor high confidence (≥0.7)
  - Confidence label display

- stores/swift-store.ts
  - updateLastMessage(): Optional action parameter
  - Type-safe action assignment (null/undefined handling)

Features:
- JSON extraction via regex: /```json\s*\n([\s\S]*?)\n```/
- Zod schema: type, intent, entities, confidence, artifact
- Confidence thresholds: >0.9, 0.7-0.9, 0.5-0.7, <0.5
- Visual feedback: Sparkles + CheckCircle icons
- Cleaned text content (JSON removed from display)
- Action stored in message.action en pendingAction state

Action Schema:
```typescript
{
  type: "action",
  intent: "dagnotitie" | "zoeken" | "overdracht" | "unknown",
  entities: {
    patientName?: string,
    patientId?: string,
    category?: "medicatie" | "adl" | "gedrag" | "incident" | "observatie",
    content?: string,
    query?: string
  },
  confidence: number, // 0-1
  artifact?: {
    type: BlockType,
    prefill: Record<string, any>
  }
}
```

Build Status:
-  pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)

Voortgang: 46 SP / 85 SP (54%) - E3.S4 compleet

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 16:11:43 +01:00
colinislit
8efac8483f feat(swift): implementeer medical scribe system prompt (E3.S3)
Epic 3 Story 3 compleet: Volledige medical scribe prompt v1.0 geïmplementeerd.

E3.S3 - Medical Scribe System Prompt (3 SP)
- buildMedicalScribePrompt() functie (243 regels)
- Intent detection voor P1 intents: dagnotitie, zoeken, overdracht
- P2 intents: rapportage, agenda
- Confidence thresholds (>0.9, 0.7-0.9, 0.5-0.7, <0.5)
- JSON action object format met artifact prefill
- Context injection (activePatient, shift)
- Verduidelijkingsvragen en error handling
- Nederlands tone of voice (vriendelijk, professioneel, to-the-point)
- 4 voorbeelden: happy path, zoeken, verduidelijking, onduidelijke intent

Key Features:
- Intent herkenning met triggers en entities
- Automatische category detection (medicatie/adl/gedrag/incident/observatie)
- Slim gebruik van context (activePatient als default)
- Follow-up conversatie support
- Error handling met Nederlandse messages

Prompt Structuur:
- Je rol: medical scribe voor Swift GGZ EPD
- Wat je doet: intents herkennen, verduidelijken, actions genereren
- Wat je NIET doet: medisch advies, aannames, lange uitleg
- Context: activePatient, shift injection
- Voorbeelden: 4 concrete user flows

Components Updated:
- app/api/swift/chat/route.ts: buildMedicalScribePrompt() functie

Documentatie:
- docs/swift/e0-medical-scribe-system-prompt.md (519 regels)
- docs/swift/e0-design-tokens-and-components.md (E0.S1 & E0.S2)
- docs/swift/bouwplan-swift-v3.md: E3.S3  compleet

Build Status:
-  pnpm build succesvol (geen type errors)
- Alleen bekende Supabase realtime warnings

Voortgang: 41 SP / 85 SP (48%) - E3.S3 compleet

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 14:46:26 +01:00
colinislit
a51acf6214 feat(swift): voeg chat API met Claude streaming toe (E3.S1-S2)
E3.S1 - Chat API endpoint skeleton (3 SP)
- /api/swift/chat route met SSE setup
- Zod validation (message, messages, context)
- Authentication check (session required)
- Rate limiting (20 requests per minute)
- Request body schema voor chat messages en context

E3.S2 - Streaming response logic (5 SP)
- Claude API integration (Anthropic Sonnet 4)
- Real-time streaming via Server-Sent Events
- Event parsing (content_block_delta, message_stop, error)
- Simple system prompt met context injection
- Error handling voor API failures

API Route Features:
- Model: claude-sonnet-4-20250514
- Max tokens: 2048, Temperature: 0.7
- Conversation history: max 20 messages
- Rate limiting per user (20 req/min)
- Request cancellation support
- Context: activePatient + shift

SSE Event Format:
- content_block_delta → {"type":"content","text":"..."}
- message_stop → {"type":"done"}
- error → {"type":"error","error":"..."}

Client Helper (lib/swift/chat-api.ts):
- sendChatMessage() function voor frontend
- SSE stream parsing met TextDecoder
- Callbacks: onChunk, onDone, onError
- Error handling en retry logic

ChatPanel Integration:
- Real-time streaming met updateLastMessage()
- isStreaming state voor UI feedback
- Context injection (patient, shift)
- Error messages in chat

System Prompt (Simple):
- Nederlandse medische assistent voor Swift GGZ EPD
- Context-aware (patiënt + dienst)
- Vriendelijk en professioneel
- Medical scribe functionaliteit komt in E3.S3

Files Created:
- app/api/swift/chat/route.ts (279 regels)
- lib/swift/chat-api.ts (113 regels)

Files Updated:
- components/swift/chat/chat-panel.tsx (+52 regels) - Streaming integration

Epic 3 Progress: 2/6 stories compleet (8 SP / 21 SP = 38%)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 14:26:16 +01:00
colinislit
b6fccc6e44 docs(swift): update bouwplan v3 - Epic 2 compleet
Epic 2 Progress Update:
- Epic 2 status:  To Do →  Compleet (5/5 stories, 13 SP)
- E2.S1 - E2.S5: Alle stories gemarkeerd als compleet
- Overall progress: 20% → 35% (11/31 stories, 30/85 SP)

Deliverables toegevoegd:
- Store uitbreiding (+87 regels)
- ChatMessage component (76 regels)
- ChatPanel component (148 regels)
- ChatInput component (184 regels)
- Keyboard shortcuts (⌘K, Esc, Enter, Shift+Enter)
- Auto-scroll, scroll-lock, scroll-to-bottom button
- Cross-platform support

Git commits gedocumenteerd:
- e3ff72c (E2.S1 & E2.S2)
- b5e245e (E2.S3)
- 8f6f24f (E2.S4)
- d2931a3 (E2.S5)

Changes:
- Epic overzicht tabel: E2 status updated naar Compleet
- E2 stories table: Alle stories  Compleet
- Totale voortgang: 11/31 stories (35%)
- Deliverables sectie toegevoegd met file details
- E2.S5 technical notes toegevoegd

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 14:16:02 +01:00
colinislit
d2931a36f8 feat(swift): voeg keyboard shortcuts toe aan chat (E2.S5)
E2.S5 - Keyboard shortcuts (1 SP)
- ⌘K / Ctrl+K om chat input te focussen (global)
- Escape om input te clearen (local)
- Enter om bericht te versturen (al in E2.S4)
- Shift+Enter voor nieuwe regel (al in E2.S4)

ChatInput Updates:
- forwardRef toegevoegd voor ref support
- useImperativeHandle voor focus() en clear() methods
- ChatInputHandle interface geëxporteerd
- Escape key handler (clears input + resets height)
- Helper text updated: "⌘K focus • Esc clear • Enter versturen"

ChatPanel Updates:
- chatInputRef toegevoegd (ChatInputHandle type)
- Global keyboard event listener voor ⌘K/Ctrl+K
- Cross-platform support (metaKey voor macOS, ctrlKey voor Windows/Linux)
- preventDefault() om browser conflicts te voorkomen
- Cleanup listener bij unmount

Keyboard Shortcuts:
- ⌘K / Ctrl+K: Focus chat input (global window listener)
- Escape: Clear input (local textarea handler)
- Enter: Submit message (E2.S4)
- Shift+Enter: New line (E2.S4)

Cross-platform:
- macOS: ⌘K (e.metaKey)
- Windows/Linux: Ctrl+K (e.ctrlKey)
- Both: Escape, Enter, Shift+Enter

Components Updated:
- components/swift/chat/chat-input.tsx (+17 regels)
- components/swift/chat/chat-panel.tsx (+15 regels)

🎉 Epic 2 Compleet! 5/5 stories (13 SP / 13 SP = 100%)

Epic 2 Deliverables:
- E2.S1: Chat state in store (chatMessages, isStreaming, actions)
- E2.S2: ChatMessage component (4 message types met styling)
- E2.S3: Scrolling (auto-scroll, scroll-lock, scroll-to-bottom button)
- E2.S4: ChatInput (textarea, Enter submit, auto-resize)
- E2.S5: Keyboard shortcuts (⌘K focus, Escape clear)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 14:10:38 +01:00
colinislit
8f6f24f757 feat(swift): voeg chat input met keyboard shortcuts toe (E2.S4)
E2.S4 - ChatInput component (2 SP)
- Textarea met multi-line support en auto-resize
- Enter to submit functionaliteit
- Shift+Enter voor nieuwe regel
- Integration met store (addChatMessage)
- Send en Mic buttons (Lucide icons)
- Helper text met keyboard shortcuts

Input Features:
- Auto-resize textarea (max 8 lines / 128px)
- Focus management (auto-focus na submit)
- Disabled state support
- Brand colors voor focus/hover states
- Placeholder: "Typ of spreek wat je wilt doen..."

Keyboard Shortcuts:
- Enter: verstuur bericht (preventDefault als niet Shift)
- Shift+Enter: nieuwe regel (default textarea behavior)
- Auto-clear input na submit

UI Components:
- Send button (rechts, alleen enabled met content)
- Mic button placeholder (voor E5.S3 voice input)
- Helper text met <kbd> tags voor shortcuts
- Smooth transitions en hover effects

ChatPanel Integration:
- ChatInput component vervangen placeholder
- Demo messages verwijderd (nu echte chatMessages uit store)
- Auto-scroll werkt met nieuwe user messages

Components Created:
- components/swift/chat/chat-input.tsx (153 regels)

Components Updated:
- components/swift/chat/chat-panel.tsx (-108 demo messages, +ChatInput)

Epic 2 Progress: 4/5 stories compleet (12 SP / 13 SP = 92%)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 14:06:38 +01:00