Files
triqura-ecd/components
colinislit f6c422bb14 feat(swift): implementeer artifact lifecycle management (E4.S2)
Epic 4 Story 2 compleet: Meerdere artifacts met open/close/switch werken!

E4.S2 - Artifact Lifecycle Management (3 SP)
- Store state: openArtifacts[], activeArtifactId
- Store actions met max 3 artifacts logica
- ArtifactArea refactor naar ArtifactContainer
- CommandCenter integration met nieuwe artifact system

Store Updates (stores/swift-store.ts):
- openArtifacts: Artifact[] — Array van open artifacts
- activeArtifactId: string | null — Currently active artifact
- Initial state: [], null

Store Actions:
```typescript
openArtifact(artifact: Omit<Artifact, 'id' | 'createdAt'>) {
  // Auto-generate ID + timestamp
  // Max 3 artifacts: remove oldest if at capacity
  // Set new artifact as active
}

closeArtifact(id: string) {
  // Filter out artifact
  // Auto-switch to last remaining if closing active
}

switchArtifact(id: string) {
  // Verify artifact exists
  // Set activeArtifactId
}

closeAllArtifacts() {
  // Clear all artifacts + active ID
}
```

Features:
- Max 3 artifacts enforced (oldest removed at capacity)
- Auto-switch when closing active artifact
- Console logging voor debugging
- ID generation met crypto.randomUUID()
- Timestamp tracking met createdAt

Components Updated:
- components/swift/artifacts/artifact-area.tsx (30 regels)
  - Simplified: alleen ArtifactContainer rendering
  - Props: openArtifacts, activeArtifactId, switchArtifact, closeArtifact

- components/swift/command-center/command-center.tsx
  - openArtifact() i.p.v. openBlock()
  - getArtifactTitle() voor dynamic titles
  - Escape: closeAllArtifacts() i.p.v. closeBlock()
  - Artifact opening met title generation

Integration Flow:
1. Chat: AI genereert action met artifact data
2. ChatPanel: setPendingAction(action)
3. CommandCenter: useEffect detecteert pendingAction
4. CommandCenter: getArtifactTitle(type, prefill)
5. CommandCenter: openArtifact({ type, prefill, title })
6. Store: Auto-generate ID, check max 3, add to array
7. ArtifactArea: Renders ArtifactContainer met artifacts
8. ArtifactContainer: Shows tabs (if >1), renders active block

Console Logging:
- "[Store] Max 3 artifacts reached, removing oldest"
- "[Store] Opening artifact: dagnotitie Dagnotitie - Jan"
- "[Store] Closing artifact: [id] New active: [id]"
- "[Store] Switching to artifact: [id]"
- "[Store] Cannot switch to artifact: [id] (not found)"

Build Status:
-  pnpm build succesvol (geen type errors)
- Alleen bekende warnings (Supabase realtime, useCallback)

Voortgang: 56 SP / 85 SP (66%) - 18/31 stories compleet, 2 geskipt

Next: E4.S3 (Slide-in animatie) - 200ms ease-out transitions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 16:33:56 +01:00
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