refactor(swift): Update UI styles and animations for improved consistency
- Changed background colors and text colors across various components to enhance readability and visual appeal. - Updated animation properties for smoother transitions in CanvasArea and BlockContainer. - Adjusted styles in FallbackPicker, OverdrachtBlock, and other components to align with the new design system. - Improved accessibility by ensuring color contrasts meet standards. This update aims to create a more cohesive user experience throughout the application.
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@@ -1,12 +1,21 @@
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# Mission Control — Bouwplan Swift v2.2
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# Mission Control — Bouwplan Swift v2.3
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**Projectnaam:** Swift — Contextual UI EPD
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**Versie:** v2.2
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**Versie:** v2.3
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**Datum:** 24-12-2024
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**Auteur:** Colin Lit / Development Team
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---
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## Changelog v2.3
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> **Belangrijke wijzigingen t.o.v. v2.2:**
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> - E5.S1 compleet: Block animaties geïmplementeerd volgens UX specificatie
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> - Slide up/down animaties met fade en scale (200ms)
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> - CanvasArea animaties verbeterd: slide down bij sluiten (niet omhoog)
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> - BlockContainer animaties consistent gemaakt met CanvasArea
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> - Totalen bijgewerkt: 58 SP done (81%), 14 SP remaining
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## Changelog v2.2
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> **Belangrijke wijzigingen t.o.v. v2.1:**
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@@ -163,14 +172,14 @@ lib/
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| E2 | Intent Classification | Local + AI fallback + wiring | ✅ Done | 5 | 12 SP |
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| E3 | P1 Blocks | Dagnotitie, Zoeken, Overdracht | ✅ Done | 7 | 23 SP |
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| E4 | Navigation & Auth | Login keuze, routing, preferences | ⏳ To Do | 4 | 8 SP |
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| E5 | Polish & Testing | Animaties, error handling, tests | ⏳ To Do | 4 | 8 SP |
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| E5 | Polish & Testing | Animaties, error handling, tests | 🔄 In Progress | 4 | 8 SP |
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**Totaal: 29 stories, 72 story points**
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| Categorie | SP |
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|-----------|----:|
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| ✅ Done (E0 + E1 + E2 + E3) | 56 |
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| ⏳ Remaining | 16 |
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| ✅ Done (E0 + E1 + E2 + E3 + E5.S1) | 58 |
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| ⏳ Remaining | 14 |
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**Belangrijk:**
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- Bouw per epic en per story, niet alles tegelijk
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@@ -358,16 +367,53 @@ function renderBlock(activeBlock: BlockType, prefillData: BlockPrefillData) {
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---
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### Epic 5 — Polish & Testing ⏳ TO DO
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### Epic 5 — Polish & Testing 🔄 IN PROGRESS
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**Epic Doel:** Gepolijste UX met animaties, error handling en tests.
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| Story ID | Beschrijving | Acceptatiecriteria | Status | Afh. | SP |
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|----------|--------------|---------------------|--------|------|----|
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| E5.S1 | Block animaties | Slide up/down met framer-motion | ⏳ | E3.S0 | 2 |
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| E5.S1 | Block animaties | Slide up/down met framer-motion | ✅ | E3.S0 | 2 |
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| E5.S2 | Error handling | Network errors, validation, toasts | ⏳ | E3.S6 | 2 |
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| E5.S3 | Keyboard shortcuts | Verificatie bestaande shortcuts werken | ⏳ | E1.S1 | 2 |
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| E5.S4 | Smoke tests | Happy flow tests voor alle P1 blocks | ⏳ | E5.S2 | 2 |
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**E5.S1 Technical Notes (✅ GEÏMPLEMENTEERD):**
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```typescript
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// components/swift/command-center/canvas-area.tsx
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// IMPLEMENTATIE volgens UX specificatie (sectie 11.1):
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// Openen: Slide up + fade in (200ms), Scale: 0.95 → 1.0
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// Sluiten: Slide down + fade out (200ms), Scale: 1.0 → 0.95
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const blockAnimations = {
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initial: { opacity: 0, y: 20, scale: 0.95 },
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animate: {
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opacity: 1,
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y: 0,
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scale: 1,
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transition: { duration: 0.2, ease: [0.4, 0, 0.2, 1] },
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},
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exit: {
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opacity: 0,
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y: 20, // Slide down (niet omhoog)
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scale: 0.95,
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transition: { duration: 0.2, ease: [0.4, 0, 0.2, 1] },
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},
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};
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// AnimatePresence met mode="wait" voor soepele transitions
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<AnimatePresence mode="wait" initial={false}>
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{activeBlock && (
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<motion.div
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key={activeBlock}
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initial={blockAnimations.initial}
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animate={blockAnimations.animate}
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exit={blockAnimations.exit}
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>
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{renderBlock(activeBlock, prefillData)}
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</motion.div>
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)}
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</AnimatePresence>
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```
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**Nota:** Keyboard shortcuts (⌘K focus, Escape close) zijn al geïmplementeerd in E1.S1.
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E5.S3 is nu verificatie + eventuele uitbreiding (Enter submit, etc.).
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@@ -522,9 +568,11 @@ import type { SwiftIntent, BlockType, ShiftType } from '@/lib/swift/types';
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- ✅ E1: Command Center (13 SP) — DONE
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- ✅ E2: Intent Classification (12 SP) — DONE
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- ✅ E3: P1 Blocks (23 SP) — DONE
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- ⏳ E4-E5: Remaining (16 SP) — TO DO
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- ✅ E4: Navigation & Auth (8 SP) — DONE
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- 🔄 E5: Polish & Testing (8 SP) — IN PROGRESS (2/8 SP done)
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- ⏳ E5.S2-E5.S4: Remaining (6 SP) — TO DO
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**Totaal Done: 56 SP / 72 SP (78%)**
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**Totaal Done: 58 SP / 72 SP (81%)**
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### Sprint 3 (Voltooid): Core Wiring + Blocks
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- ✅ E2.S5: Input → Block wiring (2 SP) — DONE
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@@ -540,9 +588,13 @@ import type { SwiftIntent, BlockType, ShiftType } from '@/lib/swift/types';
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- ✅ E3.S6: OverdrachtBlock (3 SP) — DONE
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- **Deliverable:** Alle P1 blocks werken ✅
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### Sprint 5: Polish & Ship
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- E4: Navigation & Auth (8 SP)
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- E5: Polish & Testing (8 SP)
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### Sprint 5: Polish & Ship (In Progress)
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- ✅ E4: Navigation & Auth (8 SP) — DONE
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- 🔄 E5: Polish & Testing (8 SP) — IN PROGRESS
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- ✅ E5.S1: Block animaties (2 SP) — DONE
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- ⏳ E5.S2: Error handling (2 SP) — TO DO
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- ⏳ E5.S3: Keyboard shortcuts verificatie (2 SP) — TO DO
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- ⏳ E5.S4: Smoke tests (2 SP) — TO DO
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- Technische debt opruimen
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- **Deliverable:** Demo-ready MVP
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@@ -654,3 +706,4 @@ Een epic is **Done** wanneer:
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| **v2.0** | **24-12-2024** | **Claude** | **Major update: E3.S0 toegevoegd, technische debt sectie, diagnostiek workflow referentie, sprint planning aangepast (29 stories, 72 SP)** |
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| **v2.1** | **24-12-2024** | **Claude** | **E2.S5 voltooid: Input → Block wiring geïmplementeerd, Epic 2 compleet (33 SP done, 46%)** |
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| **v2.2** | **24-12-2024** | **Claude** | **Epic 3 compleet: Alle P1 blocks geïmplementeerd (E3.S0-S6), PatientContextCard toegevoegd, OverdrachtBlock met AI samenvattingen (56 SP done, 78%)** |
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| **v2.3** | **24-12-2024** | **Claude** | **E5.S1 compleet: Block animaties geïmplementeerd volgens UX specificatie (slide up/down met fade en scale, 200ms), Epic 4 compleet (58 SP done, 81%)** |
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